diff options
author | Ian Romanick <[email protected]> | 2011-10-18 16:01:49 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2011-11-07 13:33:16 -0800 |
commit | 719909698c67c287a393d2380278e7b7495ae018 (patch) | |
tree | 1a49879205ab93ea2d67db62cd8282b60302bdd7 /src/mesa/main/uniforms.c | |
parent | 143d20c16a33e2f08e834b28c23dbea772591ef9 (diff) |
mesa: Rewrite the way uniforms are tracked and handled
Switch all of the code in ir_to_mesa, st_glsl_to_tgsi, glUniform*,
glGetUniform, glGetUniformLocation, and glGetActiveUniforms to use the
gl_uniform_storage structures in the gl_shader_program.
A couple of notes:
* Like most rewrite-the-world patches, this should be reviewed by
applying the patch and examining the modified functions.
* This leaves a lot of dead code around in linker.cpp and
uniform_query.cpp. This will be deleted in the next patches.
v2: Update the comment block (previously a FINISHME) in _mesa_uniform
about generating GL_INVALID_VALUE when an out-of-range sampler index
is specified.
Signed-off-by: Ian Romanick <[email protected]>
Tested-by: Tom Stellard <[email protected]>
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r-- | src/mesa/main/uniforms.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index 13574ce9af0..685c0f13fcf 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -41,6 +41,8 @@ #include "main/shaderapi.h" #include "main/shaderobj.h" #include "main/uniforms.h" +#include "ir_uniform.h" +#include "glsl_types.h" /** * Update the vertex/fragment program's TexturesUsed array. @@ -422,7 +424,7 @@ _mesa_GetnUniformfvARB(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_get_uniform(ctx, program, location, bufSize, GL_FLOAT, params); + _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_FLOAT, params); } void GLAPIENTRY @@ -437,7 +439,7 @@ _mesa_GetnUniformivARB(GLhandleARB program, GLint location, GLsizei bufSize, GLint *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_get_uniform(ctx, program, location, bufSize, GL_INT, params); + _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT, params); } void GLAPIENTRY @@ -453,7 +455,7 @@ _mesa_GetnUniformuivARB(GLhandleARB program, GLint location, GLsizei bufSize, GLuint *params) { GET_CURRENT_CONTEXT(ctx); - _mesa_get_uniform(ctx, program, location, bufSize, GL_UNSIGNED_INT, params); + _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_UINT, params); } void GLAPIENTRY |