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authorBrian Paul <[email protected]>2012-10-02 09:52:55 -0600
committerBrian Paul <[email protected]>2012-10-02 15:19:00 -0600
commitdf4a88ac4398ec4c152eb57a7129c07bb623edd7 (patch)
tree475b45742b14412321de0646c894333958161966 /src/mesa/main/uniforms.c
parent82e38ac91f60e4ca242814ad36a5eecb82156cc6 (diff)
mesa: remove bogus compressed texture size checks
A compressed texture image size doesn't have to be a multiple of the compressed block size (only sub-images do). Fixes issues when building compressed mipmaps because we often wind up with non-block-size images for the higher mipmap levels. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=55445 Note: This is a candidate for the stable branches. Reviewed-by: Eric Anholt <[email protected]> Tested-by: Sven Arvidsson <[email protected]>
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