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author | Marek Olšák <[email protected]> | 2010-12-22 19:29:56 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-01-04 21:59:56 +0100 |
commit | 50630f9016bdf0ea33ae1007c5a523cdcde3e3c9 (patch) | |
tree | cd9a19d1c36c44f49af5370e59dce2c99c62c5fa /src/mesa/main/uniforms.c | |
parent | 73e8a2738743035e1347571ba630747d2ec33a2d (diff) |
mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010
Use make_temp_float_image instead of _make_temp_chan_image.
The latter converts the texture to 8 bits/component, losing 2 bits.
Diffstat (limited to 'src/mesa/main/uniforms.c')
0 files changed, 0 insertions, 0 deletions