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authorErik Faye-Lund <[email protected]>2018-09-10 22:11:16 +0200
committerErik Faye-Lund <[email protected]>2018-09-19 11:52:53 +0200
commitfb86365148d5b8f3f06c5e42d9c8440fc1f6693f (patch)
tree7efeefe05188467f60bbd035fc2ab1f518961c58 /src/mesa/main/uniform_query.cpp
parent0c82e3603e195e7b0b3ba39caada6d3ff070076f (diff)
mesa: only update framebuffer-state for clears
If we update the program-state etc, we risk compiling needless shaders, which can cost quite a bit of performance. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
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