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authorBrian Paul <[email protected]>2014-03-08 18:06:30 -0700
committerBrian Paul <[email protected]>2014-03-10 17:06:57 -0600
commitd96ed5c088157f36661e4dbe37b5058cc6790052 (patch)
treed3baf9e72d1d0454b617ac16e44913ef0bd894c7 /src/mesa/main/uniform_query.cpp
parenta19b19fb946aac6197c92f7a45c4121fc1b7c604 (diff)
mesa: s/GLhandleARB/GLuint/ for glGetUniform functions
The GL specs say the parameter is GLuint, not GLhandleARB. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
-rw-r--r--src/mesa/main/uniform_query.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 20ffbe8494c..fa13ef9fe2e 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -40,9 +40,9 @@
extern "C" void GLAPIENTRY
-_mesa_GetActiveUniform(GLhandleARB program, GLuint index,
- GLsizei maxLength, GLsizei *length, GLint *size,
- GLenum *type, GLcharARB *nameOut)
+_mesa_GetActiveUniform(GLuint program, GLuint index,
+ GLsizei maxLength, GLsizei *length, GLint *size,
+ GLenum *type, GLcharARB *nameOut)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg =