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authorEric Anholt <[email protected]>2013-01-16 16:20:38 -0800
committerEric Anholt <[email protected]>2013-01-21 21:26:47 -0800
commita9754793dab4b24c09cae21c29f902ce0e53319a (patch)
treee8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/main/uniform_query.cpp
parentc572251417ef20d1d560b849931321a42b1be578 (diff)
mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
-rw-r--r--src/mesa/main/uniform_query.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index f0ab0f07996..dc550bc4324 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -46,8 +46,6 @@ _mesa_GetActiveUniform(GLhandleARB program, GLuint index,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (!shProg)
return;
@@ -593,8 +591,6 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
enum glsl_base_type basicType;
struct gl_uniform_storage *uni;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (!validate_uniform_parameters(ctx, shProg, location, count,
&loc, &offset, "glUniform", false))
return;
@@ -846,8 +842,6 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
unsigned elements;
struct gl_uniform_storage *uni;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
if (!validate_uniform_parameters(ctx, shProg, location, count,
&loc, &offset, "glUniformMatrix", false))
return;