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authorTimothy Arceri <[email protected]>2016-03-27 14:51:02 +1100
committerTimothy Arceri <[email protected]>2016-03-29 09:59:03 +1100
commit86d87d10474d1c5c5683acb28d4491e877432a90 (patch)
tree5d4913ce3093820f6a3689a1315bfb720c3f966c /src/mesa/main/uniform_query.cpp
parentb8b3af2932039c6105d61f6922157a250ed8b79a (diff)
mesa: remove initialized field from uniform storage
The only place this was used was in a gallium debug function that had to be manually enabled. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
-rw-r--r--src/mesa/main/uniform_query.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index 2ced201ebca..ab5c3cd9249 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -815,8 +815,6 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
}
}
- uni->initialized = true;
-
_mesa_propagate_uniforms_to_driver_storage(uni, offset, count);
/* If the uniform is a sampler, do the extra magic necessary to propagate
@@ -1030,8 +1028,6 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
}
}
- uni->initialized = true;
-
_mesa_propagate_uniforms_to_driver_storage(uni, offset, count);
}