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authorIan Romanick <[email protected]>2013-06-10 10:33:59 -0700
committerIan Romanick <[email protected]>2013-06-12 16:30:06 -0700
commit5097f358419c067a71e96e39764b3bb0a716bdbb (patch)
tree5b84db82f7a16836baf6018ca397ae180f1e75f4 /src/mesa/main/uniform_query.cpp
parent4cce4efaa38e95c121343565de5e517345d6a9dd (diff)
glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset
This will be used in the next commit. NOTE: This is a candidate for stable release branches. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-and-tested-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
-rw-r--r--src/mesa/main/uniform_query.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index ec3104936e4..296f80f17bf 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -235,7 +235,7 @@ validate_uniform_parameters(struct gl_context *ctx,
return false;
}
- _mesa_uniform_split_location_offset(location, loc, array_index);
+ _mesa_uniform_split_location_offset(shProg, location, loc, array_index);
if (*loc >= shProg->NumUserUniformStorage) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",