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author | Eric Anholt <[email protected]> | 2012-04-27 15:37:49 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-07-20 10:43:35 -0700 |
commit | acfbdfcbc8263cc0ace3468457a209dd80da017e (patch) | |
tree | 75f4b43a83182d4940658a7809c824aaf1b4fc53 /src/mesa/main/uniform_query.cpp | |
parent | abcdbdf9cce3c7520ee999fac3099d609960847d (diff) |
mesa: Add support for glGetUniformIndices().
This is a single entrypoint that maps from a series of names to the
indices of those names within the active uniforms list. Each index is
like glGetUniformLocation()'s return value, except that it doesn't
encode an array offset.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
0 files changed, 0 insertions, 0 deletions