diff options
author | Kristian Høgsberg <[email protected]> | 2010-10-12 12:26:10 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/transformfeedback.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/transformfeedback.c')
-rw-r--r-- | src/mesa/main/transformfeedback.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 5c8c1fd225f..d297b5ed712 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -95,7 +95,7 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr, * \return GL_TRUE if the mode is OK, GL_FALSE otherwise. */ GLboolean -_mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode) +_mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode) { if (ctx->TransformFeedback.CurrentObject->Active) { switch (mode) { @@ -120,7 +120,7 @@ _mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode) * \return GL_TRUE for success, GL_FALSE if error */ GLboolean -_mesa_validate_transform_feedback_buffers(GLcontext *ctx) +_mesa_validate_transform_feedback_buffers(struct gl_context *ctx) { /* XXX to do */ return GL_TRUE; @@ -132,7 +132,7 @@ _mesa_validate_transform_feedback_buffers(GLcontext *ctx) * Per-context init for transform feedback. */ void -_mesa_init_transform_feedback(GLcontext *ctx) +_mesa_init_transform_feedback(struct gl_context *ctx) { /* core mesa expects this, even a dummy one, to be available */ ASSERT(ctx->Driver.NewTransformFeedback); @@ -162,7 +162,7 @@ _mesa_init_transform_feedback(GLcontext *ctx) static void delete_cb(GLuint key, void *data, void *userData) { - GLcontext *ctx = (GLcontext *) userData; + struct gl_context *ctx = (struct gl_context *) userData; struct gl_transform_feedback_object *obj = (struct gl_transform_feedback_object *) data; @@ -174,7 +174,7 @@ delete_cb(GLuint key, void *data, void *userData) * Per-context free/clean-up for transform feedback. */ void -_mesa_free_transform_feedback(GLcontext *ctx) +_mesa_free_transform_feedback(struct gl_context *ctx) { /* core mesa expects this, even a dummy one, to be available */ ASSERT(ctx->Driver.NewTransformFeedback); @@ -200,15 +200,15 @@ _mesa_free_transform_feedback(GLcontext *ctx) /* forward declarations */ static struct gl_transform_feedback_object * -new_transform_feedback(GLcontext *ctx, GLuint name); +new_transform_feedback(struct gl_context *ctx, GLuint name); static void -delete_transform_feedback(GLcontext *ctx, +delete_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj); /* dummy per-context init/clean-up for transform feedback */ void -_mesa_init_transform_feedback(GLcontext *ctx) +_mesa_init_transform_feedback(struct gl_context *ctx) { ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0); ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject; @@ -218,7 +218,7 @@ _mesa_init_transform_feedback(GLcontext *ctx) } void -_mesa_free_transform_feedback(GLcontext *ctx) +_mesa_free_transform_feedback(struct gl_context *ctx) { _mesa_reference_buffer_object(ctx, &ctx->TransformFeedback.CurrentBuffer, @@ -232,7 +232,7 @@ _mesa_free_transform_feedback(GLcontext *ctx) /** Default fallback for ctx->Driver.NewTransformFeedback() */ static struct gl_transform_feedback_object * -new_transform_feedback(GLcontext *ctx, GLuint name) +new_transform_feedback(struct gl_context *ctx, GLuint name) { struct gl_transform_feedback_object *obj; obj = CALLOC_STRUCT(gl_transform_feedback_object); @@ -245,7 +245,7 @@ new_transform_feedback(GLcontext *ctx, GLuint name) /** Default fallback for ctx->Driver.DeleteTransformFeedback() */ static void -delete_transform_feedback(GLcontext *ctx, +delete_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj) { GLuint i; @@ -263,7 +263,7 @@ delete_transform_feedback(GLcontext *ctx, /** Default fallback for ctx->Driver.BeginTransformFeedback() */ static void -begin_transform_feedback(GLcontext *ctx, GLenum mode, +begin_transform_feedback(struct gl_context *ctx, GLenum mode, struct gl_transform_feedback_object *obj) { /* nop */ @@ -271,7 +271,7 @@ begin_transform_feedback(GLcontext *ctx, GLenum mode, /** Default fallback for ctx->Driver.EndTransformFeedback() */ static void -end_transform_feedback(GLcontext *ctx, +end_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj) { /* nop */ @@ -279,7 +279,7 @@ end_transform_feedback(GLcontext *ctx, /** Default fallback for ctx->Driver.PauseTransformFeedback() */ static void -pause_transform_feedback(GLcontext *ctx, +pause_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj) { /* nop */ @@ -287,7 +287,7 @@ pause_transform_feedback(GLcontext *ctx, /** Default fallback for ctx->Driver.ResumeTransformFeedback() */ static void -resume_transform_feedback(GLcontext *ctx, +resume_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj) { /* nop */ @@ -295,7 +295,7 @@ resume_transform_feedback(GLcontext *ctx, /** Default fallback for ctx->Driver.DrawTransformFeedback() */ static void -draw_transform_feedback(GLcontext *ctx, GLenum mode, +draw_transform_feedback(struct gl_context *ctx, GLenum mode, struct gl_transform_feedback_object *obj) { /* XXX to do */ @@ -399,7 +399,7 @@ _mesa_EndTransformFeedback(void) * Helper used by BindBufferRange() and BindBufferBase(). */ static void -bind_buffer_range(GLcontext *ctx, GLuint index, +bind_buffer_range(struct gl_context *ctx, GLuint index, struct gl_buffer_object *bufObj, GLintptr offset, GLsizeiptr size) { @@ -698,7 +698,7 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index, static struct gl_transform_feedback_object * -lookup_transform_feedback_object(GLcontext *ctx, GLuint name) +lookup_transform_feedback_object(struct gl_context *ctx, GLuint name) { if (name == 0) { return ctx->TransformFeedback.DefaultObject; 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