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authorTimothy Arceri <[email protected]>2016-03-10 15:00:00 +1100
committerTimothy Arceri <[email protected]>2016-03-31 12:51:52 +1100
commitcf039a309a36ba537b45f3bfe7e5a154c87d51ad (patch)
tree4e4887d474effeefd0b275074e18018a09f46d0e /src/mesa/main/transformfeedback.c
parent258299d87ad932246ae8b1aa979b4a1a398db155 (diff)
mesa: split transform feedback buffer into its own struct
This will be used in a following patch to implement interface query support for TRANSFORM_FEEDBACK_BUFFER. Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/transformfeedback.c')
-rw-r--r--src/mesa/main/transformfeedback.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index 39ba3dcd7c0..c92f0ccd5a5 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -356,7 +356,7 @@ _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
if ((info->ActiveBuffers >> i) & 1) {
- unsigned stride = info->BufferStride[i];
+ unsigned stride = info->Buffers[i].Stride;
unsigned max_for_this_buffer;
/* Skip any inactive buffers, which have a stride of 0. */