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authorKenneth Graunke <[email protected]>2013-09-06 14:47:19 -0700
committerKenneth Graunke <[email protected]>2013-09-12 10:19:07 -0700
commitc732f68cf4aca06bac03e6a70c49047057c0c357 (patch)
treec79471c136aa12cf6cfc14da7e053d8dfc5bb098 /src/mesa/main/transformfeedback.c
parenta7d616da69d631cc088c01b761a8b1b8b36c6b13 (diff)
mesa: Track the vertex program active at BeginTransformFeedback() time.
The next few patches will use this for API error checking. All of the drivers appear to CALLOC_STRUCT transform feedback objects, so this should be properly NULL initialized on creation. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/transformfeedback.c')
-rw-r--r--src/mesa/main/transformfeedback.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index eca0e5f55c9..c2c14a1d339 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -406,6 +406,8 @@ _mesa_BeginTransformFeedback(GLenum mode)
obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
}
+ obj->shader_program = ctx->Shader.CurrentVertexProgram;
+
assert(ctx->Driver.BeginTransformFeedback);
ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
}