diff options
author | Kenneth Graunke <[email protected]> | 2012-07-12 11:25:58 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-07-12 13:35:46 -0700 |
commit | 86e401b771ce4a6f9a728f76c5061c339f012d0a (patch) | |
tree | be142dab4d8d1dac280824efd9229deebff5cb5e /src/mesa/main/texturebarrier.h | |
parent | 16060531baa837304eb7a427d0cdbeccd95cf09a (diff) |
i965: Always emit alpha when nr_color_buffers == 0.
If alpha-testing is enabled, we need to send alpha down the pipeline
even if nr_color_buffers == 0. However, tracking whether alpha-testing
is enabled in the WM program key is expensive: it causes us to compile
multiple specializations of the same shader, using program cache space.
This patch removes the check for alpha-testing, and simply emits alpha
whenever nr_color_buffers == 0. We believe this will also be necessary
for alpha-to-coverage, and it should add minimal overhead to an uncommon
case. Saving the recompiles should more than make up the difference.
Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/texturebarrier.h')
0 files changed, 0 insertions, 0 deletions