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authorJames Legg <[email protected]>2014-05-23 12:25:37 +0100
committerBrian Paul <[email protected]>2014-05-23 08:06:02 -0600
commit846c715abb17e13a5d39c565d0995404b6178d98 (patch)
treead47c91193dfcde50566fc3732a9656ec3a96859 /src/mesa/main/texturebarrier.h
parentd4c3968c25885f6eb53dee4cc0c60d8d3f8fec32 (diff)
mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
glFramebufferRender(..., GL_DEPTH_STENCIL_ATTACHMENT, ..., 0) only detached the depth buffer and not the stencil buffer. Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=79115 Reviewed-by: Brian Paul <[email protected]> Cc: "10.1 10.2" <[email protected]>
Diffstat (limited to 'src/mesa/main/texturebarrier.h')
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