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authorBrian Paul <[email protected]>2012-01-02 11:55:39 -0700
committerBrian Paul <[email protected]>2012-01-02 11:55:39 -0700
commitd69d287068e0a6b5e2f3c13b1f55335a9b6ce03b (patch)
tree345c179ac005aead301355bd3e60433a8abadde4 /src/mesa/main/texstore.h
parente833b98182ea7da142a57b385735be9e79776439 (diff)
mesa: remove the dstX/Y/Zoffset params to _mesa_texstore() functions
The were always zero. When doing a sub-texture replacement we account for the dstX/Y/Zoffsets when we map the texture image. So no need to pass them into the texstore code anymore. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/texstore.h')
-rw-r--r--src/mesa/main/texstore.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index a9d3c06b764..85e33b0fe26 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -58,7 +58,6 @@
struct gl_context *ctx, GLuint dims, \
GLenum baseInternalFormat, \
gl_format dstFormat, \
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
GLint dstRowStride, \
GLubyte **dstSlices, \
GLint srcWidth, GLint srcHeight, GLint srcDepth, \