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authorBrian Paul <[email protected]>2004-04-22 00:27:31 +0000
committerBrian Paul <[email protected]>2004-04-22 00:27:31 +0000
commitf959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 (patch)
tree15b4171c2b3396e3a05f2776cc24d90cb37c8f84 /src/mesa/main/texstore.h
parent05a6f2fd484bab59c6e6a381f58808adc26619f1 (diff)
New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
Diffstat (limited to 'src/mesa/main/texstore.h')
-rw-r--r--src/mesa/main/texstore.h56
1 files changed, 47 insertions, 9 deletions
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 72da2a08f96..8ba8101c481 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -1,15 +1,8 @@
-/**
- * \file texstore.h
- * Texture image storage.
- *
- * \author Brian Paul
- */
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -30,12 +23,55 @@
*/
+/**
+ * \file texstore.h
+ * Texture image storage routines.
+ *
+ * \author Brian Paul
+ */
+
+
#ifndef TEXSTORE_H
#define TEXSTORE_H
#include "mtypes.h"
+/*** NEWTEXSTORE ***/
+
+/* Macro just to save some typing */
+#define STORE_PARAMS \
+ GLcontext *ctx, GLuint dims, \
+ GLenum baseInternalFormat, \
+ const struct gl_texture_format *dstFormat, \
+ GLvoid *dstAddr, \
+ GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \
+ GLint dstRowStride, GLint dstImageStride, \
+ GLint srcWidth, GLint srcHeight, GLint srcDepth, \
+ GLenum srcFormat, GLenum srcType, \
+ const GLvoid *srcAddr, \
+ const struct gl_pixelstore_attrib *srcPacking
+
+
+extern GLboolean _mesa_texstore_rgba(STORE_PARAMS);
+extern GLboolean _mesa_texstore_color_index(STORE_PARAMS);
+extern GLboolean _mesa_texstore_depth_component16(STORE_PARAMS);
+extern GLboolean _mesa_texstore_depth_component_float32(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb565(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba8888(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb8888(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb888(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb4444(STORE_PARAMS);
+extern GLboolean _mesa_texstore_argb1555(STORE_PARAMS);
+extern GLboolean _mesa_texstore_al88(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgb332(STORE_PARAMS);
+extern GLboolean _mesa_texstore_a8(STORE_PARAMS);
+extern GLboolean _mesa_texstore_ci8(STORE_PARAMS);
+extern GLboolean _mesa_texstore_ycbcr(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_float32(STORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba_float16(STORE_PARAMS);
+
+#if !NEWTEXSTORE
extern void
_mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
@@ -49,6 +85,8 @@ _mesa_transfer_teximage(GLcontext *ctx, GLuint dimensions,
const GLvoid *srcAddr,
const struct gl_pixelstore_attrib *srcPacking);
+#endif /* NEWTEXSTORE */
+
extern void
_mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,