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authorBrian Paul <[email protected]>2004-12-12 19:03:16 +0000
committerBrian Paul <[email protected]>2004-12-12 19:03:16 +0000
commit68d293b03535ca50daf70650b32db780f1718a3b (patch)
tree61dabbf4140beda7a3c64b01356c0b92167ee060 /src/mesa/main/texstore.h
parent5aa1a111a443e51e27e32037a785c49388346495 (diff)
Added driver hooks for GetTexImage() and GetCompressedTexImage().
Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c
Diffstat (limited to 'src/mesa/main/texstore.h')
-rw-r--r--src/mesa/main/texstore.h37
1 files changed, 26 insertions, 11 deletions
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 89faf526698..c7cbcb0cf91 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.3
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -213,17 +213,32 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
extern void
-_mesa_rescale_teximage2d (GLuint bytesPerPixel,
- GLuint srcStrideInPixels,
- GLuint dstRowStride,
- GLint srcWidth, GLint srcHeight,
- GLint dstWidth, GLint dstHeight,
- const GLvoid *srcImage, GLvoid *dstImage);
+_mesa_rescale_teximage2d(GLuint bytesPerPixel,
+ GLuint srcStrideInPixels,
+ GLuint dstRowStride,
+ GLint srcWidth, GLint srcHeight,
+ GLint dstWidth, GLint dstHeight,
+ const GLvoid *srcImage, GLvoid *dstImage);
extern void
-_mesa_upscale_teximage2d( GLsizei inWidth, GLsizei inHeight,
- GLsizei outWidth, GLsizei outHeight,
- GLint comps, const GLchan *src, GLint srcRowStride,
- GLchan *dest );
+_mesa_upscale_teximage2d(GLsizei inWidth, GLsizei inHeight,
+ GLsizei outWidth, GLsizei outHeight,
+ GLint comps, const GLchan *src, GLint srcRowStride,
+ GLchan *dest);
+
+
+extern void
+_mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage);
+
+
+extern void
+_mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *img,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage);
+
#endif