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authorBrian Paul <[email protected]>2004-12-12 19:03:16 +0000
committerBrian Paul <[email protected]>2004-12-12 19:03:16 +0000
commit68d293b03535ca50daf70650b32db780f1718a3b (patch)
tree61dabbf4140beda7a3c64b01356c0b92167ee060 /src/mesa/main/texstore.c
parent5aa1a111a443e51e27e32037a785c49388346495 (diff)
Added driver hooks for GetTexImage() and GetCompressedTexImage().
Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c174
1 files changed, 174 insertions, 0 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index dd1fcef0596..7356910132d 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -3597,3 +3597,177 @@ _mesa_upscale_teximage2d (GLsizei inWidth, GLsizei inHeight,
}
}
}
+
+
+
+/**
+ * This is the software fallback for Driver.GetTexImage().
+ * All error checking will have been done before this routine is called.
+ */
+void
+_mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage)
+{
+ GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2;
+
+ if (ctx->Pack.BufferObj->Name) {
+ /* pack texture image into a PBO */
+ GLubyte *buf;
+ if (!_mesa_validate_pbo_access(dimensions, &ctx->Pack, texImage->Width,
+ texImage->Height, texImage->Depth,
+ format, type, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTexImage(invalid PBO access)");
+ return;
+ }
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ GL_WRITE_ONLY_ARB,
+ ctx->Pack.BufferObj);
+ if (!buf) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION,"glGetTexImage(PBO is mapped)");
+ return;
+ }
+ pixels = ADD_POINTERS(buf, pixels);
+ }
+ else if (!pixels) {
+ /* not an error */
+ return;
+ }
+
+ {
+ const GLint width = texImage->Width;
+ const GLint height = texImage->Height;
+ const GLint depth = texImage->Depth;
+ GLint img, row;
+ for (img = 0; img < depth; img++) {
+ for (row = 0; row < height; row++) {
+ /* compute destination address in client memory */
+ GLvoid *dest = _mesa_image_address( dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ img, row, 0);
+ assert(dest);
+
+ if (format == GL_COLOR_INDEX) {
+ GLuint indexRow[MAX_WIDTH];
+ GLint col;
+ /* Can't use FetchTexel here because that returns RGBA */
+ if (texImage->TexFormat->IndexBits == 8) {
+ const GLubyte *src = (const GLubyte *) texImage->Data;
+ for (col = 0; col < width; col++) {
+ indexRow[col] = src[texImage->Width *
+ (img * texImage->Height + row) + col];
+ }
+ }
+ else if (texImage->TexFormat->IndexBits == 16) {
+ const GLushort *src = (const GLushort *) texImage->Data;
+ for (col = 0; col < width; col++) {
+ indexRow[col] = src[texImage->Width *
+ (img * texImage->Height + row) + col];
+ }
+ }
+ else {
+ _mesa_problem(ctx,
+ "Color index problem in _mesa_GetTexImage");
+ }
+ _mesa_pack_index_span(ctx, width, type, dest,
+ indexRow, &ctx->Pack,
+ 0 /* no image transfer */);
+ }
+ else if (format == GL_DEPTH_COMPONENT) {
+ GLfloat depthRow[MAX_WIDTH];
+ GLint col;
+ for (col = 0; col < width; col++) {
+ (*texImage->FetchTexelf)(texImage, col, row, img,
+ depthRow + col);
+ }
+ _mesa_pack_depth_span(ctx, width, dest, type,
+ depthRow, &ctx->Pack);
+ }
+ else if (format == GL_YCBCR_MESA) {
+ /* No pixel transfer */
+ const GLint rowstride = texImage->RowStride;
+ MEMCPY(dest,
+ (const GLushort *) texImage->Data + row * rowstride,
+ width * sizeof(GLushort));
+ /* check for byte swapping */
+ if ((texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR
+ && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
+ (texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV
+ && type == GL_UNSIGNED_SHORT_8_8_MESA)) {
+ if (!ctx->Pack.SwapBytes)
+ _mesa_swap2((GLushort *) dest, width);
+ }
+ else if (ctx->Pack.SwapBytes) {
+ _mesa_swap2((GLushort *) dest, width);
+ }
+ }
+ else {
+ /* general case: convert row to RGBA format */
+ GLfloat rgba[MAX_WIDTH][4];
+ GLint col;
+ for (col = 0; col < width; col++) {
+ (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]);
+ }
+ _mesa_pack_rgba_span_float(ctx, width,
+ (const GLfloat (*)[4]) rgba,
+ format, type, dest, &ctx->Pack,
+ 0 /* no image transfer */);
+ } /* format */
+ } /* row */
+ } /* img */
+ }
+
+ if (ctx->Pack.BufferObj->Name) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ ctx->Pack.BufferObj);
+ }
+}
+
+
+
+/**
+ * This is the software fallback for Driver.GetCompressedTexImage().
+ * All error checking will have been done before this routine is called.
+ */
+void
+_mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *img,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage)
+{
+ if (ctx->Pack.BufferObj->Name) {
+ /* pack texture image into a PBO */
+ GLubyte *buf;
+ if ((const GLubyte *) img + texImage->CompressedSize >
+ (const GLubyte *) ctx->Pack.BufferObj->Size) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImage(invalid PBO access)");
+ return;
+ }
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ GL_WRITE_ONLY_ARB,
+ ctx->Pack.BufferObj);
+ if (!buf) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTexImage(PBO is mapped)");
+ return;
+ }
+ img = ADD_POINTERS(buf, img);
+ }
+ else if (!img) {
+ /* not an error */
+ return;
+ }
+
+ /* just memcpy, no pixelstore or pixel transfer */
+ MEMCPY(img, texImage->Data, texImage->CompressedSize);
+
+ if (ctx->Pack.BufferObj->Name) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ ctx->Pack.BufferObj);
+ }
+}