diff options
author | Brian Paul <[email protected]> | 2005-06-27 00:34:17 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-06-27 00:34:17 +0000 |
commit | 2dbffb30f05fcf67658c64b8101e9efaf07ca388 (patch) | |
tree | 87014f68871fdabde5062fdeb125365b02f731bb /src/mesa/main/texstore.c | |
parent | 397088ff5e904d5cb0fbff1f58fbd0d2bb498302 (diff) |
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
If that stuff is still needed, lots of other updates are needed anyway.
Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 9a910b21fc7..8af23ae07c2 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -516,7 +516,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, ASSERT(texComponents >= logComponents); newImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth - * texComponents * sizeof(GLchan)); + * texComponents * sizeof(GLchan)); if (!newImage) { _mesa_free(tempImage); return NULL; @@ -2207,7 +2207,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, sizeInBytes = texImage->CompressedSize; else sizeInBytes = postConvWidth * texImage->TexFormat->TexelBytes; - texImage->Data = MESA_PBUFFER_ALLOC(sizeInBytes); + texImage->Data = _mesa_malloc(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); return; @@ -2295,7 +2295,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, sizeInBytes = texImage->CompressedSize; else sizeInBytes = postConvWidth * postConvHeight * texelBytes; - texImage->Data = MESA_PBUFFER_ALLOC(sizeInBytes); + texImage->Data = _mesa_malloc(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); return; @@ -2375,7 +2375,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, sizeInBytes = texImage->CompressedSize; else sizeInBytes = width * height * depth * texelBytes; - texImage->Data = MESA_PBUFFER_ALLOC(sizeInBytes); + texImage->Data = _mesa_malloc(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); return; @@ -2633,7 +2633,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; /* allocate storage */ - texImage->Data = MESA_PBUFFER_ALLOC(imageSize); + texImage->Data = _mesa_malloc(imageSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); return; @@ -3383,12 +3383,12 @@ make_3d_mipmap(const struct gl_texture_format *format, GLint border, (void) srcDepthNB; /* silence warnings */ /* Need two temporary row buffers */ - tmpRowA = MALLOC(srcWidth * bpt); + tmpRowA = _mesa_malloc(srcWidth * bpt); if (!tmpRowA) return; - tmpRowB = MALLOC(srcWidth * bpt); + tmpRowB = _mesa_malloc(srcWidth * bpt); if (!tmpRowB) { - FREE(tmpRowA); + _mesa_free(tmpRowA); return; } @@ -3455,8 +3455,8 @@ make_3d_mipmap(const struct gl_texture_format *format, GLint border, } } - FREE(tmpRowA); - FREE(tmpRowB); + _mesa_free(tmpRowA); + _mesa_free(tmpRowB); /* Luckily we can leverage the make_2d_mipmap() function here! */ if (border > 0) { @@ -3590,15 +3590,15 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, size = _mesa_bytes_per_pixel(srcImage->Format, CHAN_TYPE) * srcImage->Width * srcImage->Height * srcImage->Depth + 20; /* 20 extra bytes, just be safe when calling last FetchTexel */ - srcData = (GLubyte *) MALLOC(size); + srcData = (GLubyte *) _mesa_malloc(size); if (!srcData) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); return; } - dstData = (GLubyte *) MALLOC(size / 2); /* 1/4 would probably be OK */ + dstData = (GLubyte *) _mesa_malloc(size / 2); /* 1/4 would probably be OK */ if (!dstData) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); - FREE((void *) srcData); + _mesa_free((void *) srcData); return; } @@ -3659,8 +3659,8 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstDepth == srcDepth) { /* all done */ if (srcImage->IsCompressed) { - FREE((void *) srcData); - FREE(dstData); + _mesa_free((void *) srcData); + _mesa_free(dstData); } return; } @@ -3674,7 +3674,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, /* Free old image data */ if (dstImage->Data) - MESA_PBUFFER_FREE(dstImage->Data); + _mesa_free(dstImage->Data); /* initialize new image */ _mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight, @@ -3692,7 +3692,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, */ if (dstImage->IsCompressed) { ASSERT(dstImage->CompressedSize > 0); /* set by init_teximage_fields*/ - dstImage->Data = MESA_PBUFFER_ALLOC(dstImage->CompressedSize); + dstImage->Data = _mesa_malloc(dstImage->CompressedSize); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); return; @@ -3704,8 +3704,8 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, else { bytesPerTexel = srcImage->TexFormat->TexelBytes; ASSERT(dstWidth * dstHeight * dstDepth * bytesPerTexel > 0); - dstImage->Data = MESA_PBUFFER_ALLOC(dstWidth * dstHeight * dstDepth - * bytesPerTexel); + dstImage->Data = _mesa_malloc(dstWidth * dstHeight * dstDepth + * bytesPerTexel); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); return; |