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authorBrian Paul <[email protected]>2012-06-05 16:32:23 -0600
committerBrian Paul <[email protected]>2012-06-06 07:55:59 -0600
commite42d00b3f4503a0840575c8e5f4517a66c8af613 (patch)
treec8248d3f0b7bd95fec33d405ce25dc566df8c8b7 /src/mesa/main/texstore.c
parent8f5fffe75d2f8ae7c7ee706b53379a25bc673ae4 (diff)
mesa: consolidate internal glTexSubImage1/2/3D code
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c50
1 files changed, 8 insertions, 42 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 1aa79625287..ce8f36bfc2f 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -4293,53 +4293,19 @@ _mesa_store_teximage(struct gl_context *ctx,
/*
- * This is the fallback for Driver.TexSubImage1D().
+ * Fallback for Driver.TexSubImage().
*/
void
-_mesa_store_texsubimage1d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint width,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
-{
- store_texsubimage(ctx, texImage,
- xoffset, 0, 0, width, 1, 1,
- format, type, pixels, packing, "glTexSubImage1D");
-}
-
-
-
-/**
- * This is the fallback for Driver.TexSubImage2D().
- */
-void
-_mesa_store_texsubimage2d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset,
- GLint width, GLint height,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
-{
- store_texsubimage(ctx, texImage,
- xoffset, yoffset, 0, width, height, 1,
- format, type, pixels, packing, "glTexSubImage2D");
-}
-
-
-/*
- * This is the fallback for Driver.TexSubImage3D().
- */
-void
-_mesa_store_texsubimage3d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
+_mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing)
{
store_texsubimage(ctx, texImage,
xoffset, yoffset, zoffset, width, height, depth,
- format, type, pixels, packing, "glTexSubImage3D");
+ format, type, pixels, packing, "glTexSubImage");
}