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authorBrian Paul <[email protected]>2003-09-12 15:03:12 +0000
committerBrian Paul <[email protected]>2003-09-12 15:03:12 +0000
commit973da83f6237b5af4a9ee77f32fdfa5c04ecabc8 (patch)
treef5fe8c25f0c960dc26ac958ca96fe41658a3e55e /src/mesa/main/texstore.c
parent5c480a4887aaca56bd70bde91bddbc13f71e721e (diff)
Allow glTexImage1/2/3D to specify width/height/depth = 0.
This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs.
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 16dd320e827..5a564fbc153 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -195,9 +195,9 @@ transfer_teximage(GLcontext *ctx, GLuint dimensions,
texDestFormat == GL_COLOR_INDEX ||
texDestFormat == GL_DEPTH_COMPONENT);
ASSERT(texDestAddr);
- ASSERT(srcWidth >= 1);
- ASSERT(srcHeight >= 1);
- ASSERT(srcDepth >= 1);
+ ASSERT(srcWidth >= 0);
+ ASSERT(srcHeight >= 0);
+ ASSERT(srcDepth >= 0);
ASSERT(dstXoffset >= 0);
ASSERT(dstYoffset >= 0);
ASSERT(dstZoffset >= 0);