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authorBrian Paul <[email protected]>2001-06-13 14:56:14 +0000
committerBrian Paul <[email protected]>2001-06-13 14:56:14 +0000
commitcd1cefae9146fc14b35ee93a04bdb1b1590fba7b (patch)
tree01f74b0349d478ed65822a3271ce7cdf8384a304 /src/mesa/main/texstore.c
parentcc22179cd855dad85a28c40416873a07e8b7cc0c (diff)
Allow different max texture sizes for 1/2D, 3D and cube maps.
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 0947e116226..792f58bb975 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -1,4 +1,4 @@
-/* $Id: texstore.c,v 1.27 2001/05/24 14:47:56 brianp Exp $ */
+/* $Id: texstore.c,v 1.28 2001/06/13 14:56:14 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1544,6 +1544,7 @@ _mesa_generate_mipmap(GLcontext *ctx,
0 };
const GLenum *targets;
GLuint level;
+ GLint maxLevels = 0;
ASSERT(texObj);
ASSERT(texObj->Image[texObj->BaseLevel]);
@@ -1551,15 +1552,19 @@ _mesa_generate_mipmap(GLcontext *ctx,
switch (texObj->Dimensions) {
case 1:
targets = targets1D;
+ maxLevels = ctx->Const.MaxTextureLevels;
break;
case 2:
targets = targets2D;
+ maxLevels = ctx->Const.MaxTextureLevels;
break;
case 3:
targets = targets3D;
+ maxLevels = ctx->Const.Max3DTextureLevels;
break;
case 6:
targets = targetsCube;
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
break;
default:
_mesa_problem(ctx,
@@ -1568,7 +1573,7 @@ _mesa_generate_mipmap(GLcontext *ctx,
}
for (level = texObj->BaseLevel; level < texObj->MaxLevel
- && level < ctx->Const.MaxTextureLevels - 1; level++) {
+ && level < maxLevels - 1; level++) {
/* generate image[level+1] from image[level] */
const struct gl_texture_image *srcImage;
struct gl_texture_image *dstImage;