diff options
author | Marek Olšák <[email protected]> | 2010-12-21 18:54:50 +0100 |
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committer | Marek Olšák <[email protected]> | 2010-12-23 16:54:58 +0100 |
commit | 621e5254ef6714520f106bd3707fe6ddc279aa0c (patch) | |
tree | 8b2dfc92e969c173f27476ee77bdf42bb472b6bd /src/mesa/main/texstore.c | |
parent | 0a7b60f7ed3167acce72b3c367181dcae81f92c1 (diff) |
mesa: implement new texture format ARGB2101010
Radeon GPUs do support GL_RGB10_A2.
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 89677c519e5..b14ffe84b67 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2038,6 +2038,80 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) } +static GLboolean +_mesa_texstore_argb2101010(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB2101010); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_ARGB2101010 && + srcFormat == GL_BGRA && + srcType == GL_UNSIGNED_INT_2_10_10_10_REV && + baseInternalFormat == GL_RGBA) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + if (baseInternalFormat == GL_RGBA) { + for (row = 0; row < srcHeight; row++) { + GLuint *dstUS = (GLuint *) dstRow; + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_2101010( CHAN_TO_UBYTE(src[ACOMP]), + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + dstRow += dstRowStride; + } + } else if (baseInternalFormat == GL_RGB) { + for (row = 0; row < srcHeight; row++) { + GLuint *dstUS = (GLuint *) dstRow; + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_2101010( 0xff, + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + dstRow += dstRowStride; + } + } else { + ASSERT(0); + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + /** * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats. */ @@ -3938,6 +4012,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_R16, _mesa_texstore_r16 }, { MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 }, { MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 }, + { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 }, { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, { MESA_FORMAT_Z16, _mesa_texstore_z16 }, |