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authorBrian Paul <[email protected]>2004-08-25 15:59:48 +0000
committerBrian Paul <[email protected]>2004-08-25 15:59:48 +0000
commita6c423d95663cfd8601cf84e10e8e1b12fa6ef15 (patch)
treee4d68d47d99c2f747619829a488dd0b6ba5cf361 /src/mesa/main/texstore.c
parent866286936ac34070826382f1d1cd28b613dd4bd1 (diff)
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r--src/mesa/main/texstore.c40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index c6c7cb488ad..879f585a87f 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -701,6 +701,7 @@ _mesa_texstore_rgba(GLcontext *ctx, GLuint dims,
GLboolean
_mesa_texstore_depth_component_float32(STORE_PARAMS)
{
+ (void) dims;
ASSERT(dstFormat == &_mesa_texformat_depth_component_float32);
ASSERT(dstFormat->TexelBytes == sizeof(GLfloat));
@@ -744,6 +745,7 @@ _mesa_texstore_depth_component_float32(STORE_PARAMS)
GLboolean
_mesa_texstore_depth_component16(STORE_PARAMS)
{
+ (void) dims;
ASSERT(dstFormat == &_mesa_texformat_depth_component16);
ASSERT(dstFormat->TexelBytes == sizeof(GLushort));
@@ -1553,6 +1555,7 @@ _mesa_texstore_a8(STORE_PARAMS)
GLboolean
_mesa_texstore_ci8(STORE_PARAMS)
{
+ (void) dims; (void) baseInternalFormat;
ASSERT(dstFormat == &_mesa_texformat_ci8);
ASSERT(dstFormat->TexelBytes == 1);
ASSERT(baseInternalFormat == GL_COLOR_INDEX);
@@ -1599,6 +1602,7 @@ _mesa_texstore_ycbcr(STORE_PARAMS)
{
const GLuint ui = 1;
const GLubyte littleEndian = *((const GLubyte *) &ui);
+ (void) ctx; (void) dims; (void) baseInternalFormat;
ASSERT((dstFormat == &_mesa_texformat_ycbcr) ||
(dstFormat == &_mesa_texformat_ycbcr_rev));
@@ -1852,6 +1856,7 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level,
{
GLint postConvWidth = width;
GLint sizeInBytes;
+ (void) border;
if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
_mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL);
@@ -1925,6 +1930,7 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level,
{
GLint postConvWidth = width, postConvHeight = height;
GLint texelBytes, sizeInBytes;
+ (void) border;
if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
_mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth,
@@ -2004,6 +2010,7 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
GLint texelBytes, sizeInBytes;
+ (void) border;
/* choose the texture format */
assert(ctx->Driver.ChooseTextureFormat);
@@ -2228,6 +2235,13 @@ _mesa_store_compressed_teximage1d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) internalFormat;
+ (void) width; (void) border;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}
@@ -2243,6 +2257,8 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
+ (void) width; (void) height; (void) border;
+
/* This is pretty simple, basically just do a memcpy without worrying
* about the usual image unpacking or image transfer operations.
*/
@@ -2299,6 +2315,14 @@ _mesa_store_compressed_teximage3d(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) internalFormat;
+ (void) width; (void) height; (void) depth;
+ (void) border;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}
@@ -2316,6 +2340,13 @@ _mesa_store_compressed_texsubimage1d(GLcontext *ctx, GLenum target,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) xoffset; (void) width;
+ (void) format;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}
@@ -2336,6 +2367,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target,
GLint i, rows;
GLubyte *dest;
const GLubyte *src;
+ (void) format;
/* these should have been caught sooner */
ASSERT((width & 3) == 0 || width == 2 || width == 1);
@@ -2389,6 +2421,14 @@ _mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
struct gl_texture_image *texImage)
{
/* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) xoffset; (void) yoffset; (void) zoffset;
+ (void) width; (void) height; (void) depth;
+ (void) format;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
}