diff options
author | Marek Olšák <[email protected]> | 2013-01-28 16:33:10 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-02-07 00:20:24 +0100 |
commit | f9fa725690c470daf308fcf155dec061ac6e059d (patch) | |
tree | c4175066571f7a77ef3e073239344d651ccf090a /src/mesa/main/texstore.c | |
parent | 70bf7bae1dcfcbde3102a7c4c6f728fbdc2dd8dc (diff) |
mesa: add RGBX formats for existing GL RGB texture formats
v2: fix compilation of swrast
Diffstat (limited to 'src/mesa/main/texstore.c')
-rw-r--r-- | src/mesa/main/texstore.c | 210 |
1 files changed, 163 insertions, 47 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 471c41aa875..6e7ce237f6f 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1688,9 +1688,8 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_argb2101010(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_ARGB2101010); + ASSERT(dstFormat == MESA_FORMAT_ARGB2101010 || + dstFormat == MESA_FORMAT_XRGB2101010_UNORM); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); if (!ctx->_ImageTransferState && @@ -1706,15 +1705,16 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS) } else { /* general path */ + /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0 + * if the internal format is RGB. */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, - baseFormat, + GL_RGBA, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking, ctx->_ImageTransferState); const GLfloat *src = tempImage; - const GLushort aMask = (srcFormat == GL_RGB) ? 0xffff : 0; GLint img, row, col; if (!tempImage) return GL_FALSE; @@ -1727,7 +1727,6 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS) GLushort a,r,g,b; UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); - a = a | aMask; UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); @@ -2043,9 +2042,8 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_16(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_16); + ASSERT(dstFormat == MESA_FORMAT_RGBA_16 || + dstFormat == MESA_FORMAT_XBGR16161616_UNORM); ASSERT(_mesa_get_format_bytes(dstFormat) == 8); if (!ctx->_ImageTransferState && @@ -2062,17 +2060,21 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) } else { /* general path */ + /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0 + * if the internal format is RGB. */ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, baseInternalFormat, - baseFormat, + GL_RGBA, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking, ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; + if (!tempImage) return GL_FALSE; + for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = dstSlices[img]; for (row = 0; row < srcHeight; row++) { @@ -2105,7 +2107,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 || - dstFormat == MESA_FORMAT_SIGNED_RGBA_16); + dstFormat == MESA_FORMAT_SIGNED_RGBA_16 || + dstFormat == MESA_FORMAT_XBGR16161616_SNORM); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2154,7 +2157,22 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) } dstRow += dstRowStride; src += 4 * srcWidth; - } else { + } + else if (dstFormat == MESA_FORMAT_XBGR16161616_SNORM) { + for (col = 0; col < srcWidth; col++) { + GLuint c; + + for (c = 0; c < 3; c++) { + GLshort p; + UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]); + dstRowS[col * comps + c] = p; + } + dstRowS[col * comps + 3] = 32767; + } + dstRow += dstRowStride; + src += 3 * srcWidth; + } + else { for (col = 0; col < srcWidth; col++) { GLuint c; for (c = 0; c < comps; c++) { @@ -2641,14 +2659,16 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS) } /** - * Store a texture in MESA_FORMAT_SIGNED_RGBX8888. + * Store a texture in MESA_FORMAT_SIGNED_RGBX8888 or + * MESA_FORMAT_XBGR8888_SNORM. */ static GLboolean _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) { const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888 || + dstFormat == MESA_FORMAT_XBGR8888_SNORM); ASSERT(_mesa_get_format_bytes(dstFormat) == 4); { @@ -2668,13 +2688,25 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) GLbyte *dstRow = (GLbyte *) dstSlices[img]; for (row = 0; row < srcHeight; row++) { GLbyte *dst = dstRow; - for (col = 0; col < srcWidth; col++) { - dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[0] = 127; - srcRow += 3; - dst += 4; + if (dstFormat == MESA_FORMAT_SIGNED_RGBX8888) { + for (col = 0; col < srcWidth; col++) { + dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[0] = 127; + srcRow += 3; + dst += 4; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[3] = 127; + srcRow += 3; + dst += 4; + } } dstRow += dstRowStride; } @@ -3004,8 +3036,14 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in _mesa_make_temp_float_image */ + if (dstFormat == MESA_FORMAT_XBGR32323232_FLOAT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || dstFormat == MESA_FORMAT_RGB_FLOAT32 || @@ -3014,7 +3052,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 || dstFormat == MESA_FORMAT_INTENSITY_FLOAT32 || dstFormat == MESA_FORMAT_R_FLOAT32 || - dstFormat == MESA_FORMAT_RG_FLOAT32); + dstFormat == MESA_FORMAT_RG_FLOAT32 || + dstFormat == MESA_FORMAT_XBGR32323232_FLOAT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || @@ -3074,8 +3113,14 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in _mesa_make_temp_float_image */ + if (dstFormat == MESA_FORMAT_XBGR16161616_FLOAT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || dstFormat == MESA_FORMAT_RGB_FLOAT16 || @@ -3084,7 +3129,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 || dstFormat == MESA_FORMAT_INTENSITY_FLOAT16 || dstFormat == MESA_FORMAT_R_FLOAT16 || - dstFormat == MESA_FORMAT_RG_FLOAT16); + dstFormat == MESA_FORMAT_RG_FLOAT16 || + dstFormat == MESA_FORMAT_XBGR16161616_FLOAT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || @@ -3143,8 +3189,14 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in make_temp_uint_image */ + if (dstFormat == MESA_FORMAT_XBGR8888_SINT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_R_INT8 || dstFormat == MESA_FORMAT_RG_INT8 || @@ -3153,7 +3205,8 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_ALPHA_INT8 || dstFormat == MESA_FORMAT_INTENSITY_INT8 || dstFormat == MESA_FORMAT_LUMINANCE_INT8 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8); + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8 || + dstFormat == MESA_FORMAT_XBGR8888_SINT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_RG || @@ -3220,8 +3273,14 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in make_temp_uint_image */ + if (dstFormat == MESA_FORMAT_XBGR16161616_SINT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_R_INT16 || dstFormat == MESA_FORMAT_RG_INT16 || @@ -3230,7 +3289,8 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_ALPHA_INT16 || dstFormat == MESA_FORMAT_LUMINANCE_INT16 || dstFormat == MESA_FORMAT_INTENSITY_INT16 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16); + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16 || + dstFormat == MESA_FORMAT_XBGR16161616_SINT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_RG || @@ -3297,8 +3357,14 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in make_temp_uint_image */ + if (dstFormat == MESA_FORMAT_XBGR32323232_SINT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_R_INT32 || dstFormat == MESA_FORMAT_RG_INT32 || @@ -3307,7 +3373,8 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_ALPHA_INT32 || dstFormat == MESA_FORMAT_INTENSITY_INT32 || dstFormat == MESA_FORMAT_LUMINANCE_INT32 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32); + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32 || + dstFormat == MESA_FORMAT_XBGR32323232_SINT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_RG || @@ -3374,8 +3441,14 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in make_temp_uint_image */ + if (dstFormat == MESA_FORMAT_XBGR8888_UINT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_R_UINT8 || dstFormat == MESA_FORMAT_RG_UINT8 || @@ -3384,7 +3457,8 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_ALPHA_UINT8 || dstFormat == MESA_FORMAT_INTENSITY_UINT8 || dstFormat == MESA_FORMAT_LUMINANCE_UINT8 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8); + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8 || + dstFormat == MESA_FORMAT_XBGR8888_UINT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_RG || @@ -3448,8 +3522,14 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in make_temp_uint_image */ + if (dstFormat == MESA_FORMAT_XBGR16161616_UINT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_R_UINT16 || dstFormat == MESA_FORMAT_RG_UINT16 || @@ -3458,7 +3538,8 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_ALPHA_UINT16 || dstFormat == MESA_FORMAT_INTENSITY_UINT16 || dstFormat == MESA_FORMAT_LUMINANCE_UINT16 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16); + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16 || + dstFormat == MESA_FORMAT_XBGR16161616_UINT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_RG || @@ -3522,8 +3603,14 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) { - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); + GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + GLint components = _mesa_components_in_format(baseFormat); + + /* this forces alpha to 1 in make_temp_uint_image */ + if (dstFormat == MESA_FORMAT_XBGR32323232_UINT) { + baseFormat = GL_RGBA; + components = 4; + } ASSERT(dstFormat == MESA_FORMAT_R_UINT32 || dstFormat == MESA_FORMAT_RG_UINT32 || @@ -3532,7 +3619,8 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) dstFormat == MESA_FORMAT_ALPHA_UINT32 || dstFormat == MESA_FORMAT_INTENSITY_UINT32 || dstFormat == MESA_FORMAT_LUMINANCE_UINT32 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32); + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32 || + dstFormat == MESA_FORMAT_XBGR32323232_UINT); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_RG || @@ -3619,10 +3707,21 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS) gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == MESA_FORMAT_SRGBA8); + ASSERT(dstFormat == MESA_FORMAT_SRGBA8 || + dstFormat == MESA_FORMAT_XBGR8888_SRGB); /* reuse normal rgba texstore code */ - newDstFormat = MESA_FORMAT_RGBA8888; + if (dstFormat == MESA_FORMAT_SRGBA8) { + newDstFormat = MESA_FORMAT_RGBA8888; + } + else if (dstFormat == MESA_FORMAT_XBGR8888_SRGB) { + newDstFormat = MESA_FORMAT_RGBX8888_REV; + } + else { + ASSERT(0); + return GL_TRUE; + } + k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, newDstFormat, dstRowStride, dstSlices, @@ -4193,6 +4292,23 @@ _mesa_get_texstore_func(gl_format format) table[MESA_FORMAT_ARGB2101010_UINT] = _mesa_texstore_argb2101010_uint; table[MESA_FORMAT_ABGR2101010_UINT] = _mesa_texstore_abgr2101010_uint; + + table[MESA_FORMAT_XRGB4444_UNORM] = store_ubyte_texture; + table[MESA_FORMAT_XRGB1555_UNORM] = store_ubyte_texture; + table[MESA_FORMAT_XBGR8888_SNORM] = _mesa_texstore_signed_rgbx8888; + table[MESA_FORMAT_XBGR8888_SRGB] = _mesa_texstore_srgba8; + table[MESA_FORMAT_XBGR8888_UINT] = _mesa_texstore_rgba_uint8; + table[MESA_FORMAT_XBGR8888_SINT] = _mesa_texstore_rgba_int8; + table[MESA_FORMAT_XRGB2101010_UNORM] = _mesa_texstore_argb2101010; + table[MESA_FORMAT_XBGR16161616_UNORM] = _mesa_texstore_rgba_16; + table[MESA_FORMAT_XBGR16161616_SNORM] = _mesa_texstore_signed_rgba_16; + table[MESA_FORMAT_XBGR16161616_FLOAT] = _mesa_texstore_rgba_float16; + table[MESA_FORMAT_XBGR16161616_UINT] = _mesa_texstore_rgba_uint16; + table[MESA_FORMAT_XBGR16161616_SINT] = _mesa_texstore_rgba_int16; + table[MESA_FORMAT_XBGR32323232_FLOAT] = _mesa_texstore_rgba_float32; + table[MESA_FORMAT_XBGR32323232_UINT] = _mesa_texstore_rgba_uint32; + table[MESA_FORMAT_XBGR32323232_SINT] = _mesa_texstore_rgba_int32; + initialized = GL_TRUE; } |