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authorIan Romanick <[email protected]>2013-11-20 13:41:23 -0800
committerIan Romanick <[email protected]>2013-12-04 17:22:42 -0800
commit538a7f2a8082e748caa599636c01833332bd039a (patch)
tree6d5bd1877429ad89589f147d69d55c9325c851b7 /src/mesa/main/texstorage.c
parente0587fb9d06e868e0c6efe5d44c2204448d3bb12 (diff)
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Every driver that enables one also enables the other. The difference between the two is MESA adds support for fixed-function and assembly fragment shaders, but EXT only adds support for GLSL. The MESA extension was created back when Mesa did not support GLSL. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/texstorage.c')
-rw-r--r--src/mesa/main/texstorage.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 84b8f822431..83561c194de 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -73,8 +73,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
return ctx->Extensions.NV_texture_rectangle;
case GL_TEXTURE_1D_ARRAY:
case GL_PROXY_TEXTURE_1D_ARRAY:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
+ return ctx->Extensions.EXT_texture_array;
default:
return GL_FALSE;
}
@@ -85,8 +84,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
return GL_TRUE;
case GL_TEXTURE_2D_ARRAY:
case GL_PROXY_TEXTURE_2D_ARRAY:
- return (ctx->Extensions.MESA_texture_array ||
- ctx->Extensions.EXT_texture_array);
+ return ctx->Extensions.EXT_texture_array;
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
return ctx->Extensions.ARB_texture_cube_map_array;