diff options
author | Ian Romanick <[email protected]> | 2013-11-20 13:41:23 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-12-04 17:22:42 -0800 |
commit | 538a7f2a8082e748caa599636c01833332bd039a (patch) | |
tree | 6d5bd1877429ad89589f147d69d55c9325c851b7 /src/mesa/main/texstorage.c | |
parent | e0587fb9d06e868e0c6efe5d44c2204448d3bb12 (diff) |
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Every driver that enables one also enables the other. The difference
between the two is MESA adds support for fixed-function and assembly
fragment shaders, but EXT only adds support for GLSL. The MESA
extension was created back when Mesa did not support GLSL.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/texstorage.c')
-rw-r--r-- | src/mesa/main/texstorage.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c index 84b8f822431..83561c194de 100644 --- a/src/mesa/main/texstorage.c +++ b/src/mesa/main/texstorage.c @@ -73,8 +73,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target) return ctx->Extensions.NV_texture_rectangle; case GL_TEXTURE_1D_ARRAY: case GL_PROXY_TEXTURE_1D_ARRAY: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return ctx->Extensions.EXT_texture_array; default: return GL_FALSE; } @@ -85,8 +84,7 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target) return GL_TRUE; case GL_TEXTURE_2D_ARRAY: case GL_PROXY_TEXTURE_2D_ARRAY: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); + return ctx->Extensions.EXT_texture_array; case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: return ctx->Extensions.ARB_texture_cube_map_array; |