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authorBrian Paul <[email protected]>2015-02-28 08:57:11 -0700
committerBrian Paul <[email protected]>2015-03-02 08:55:30 -0700
commitc2e130f8201239f836f429cab3beddb4d66a3357 (patch)
tree244eb29a1db25d23e6bd5f276e64817838c470fb /src/mesa/main/texstorage.c
parentcd6db1989ad98b3e848d3ab132de98dc06274385 (diff)
mesa/main: replace Elements() with ARRAY_SIZE()
We've been using a mix of these two macros for a while now. Let's just use the later everywhere. It seems to be the convention used by other open-source projects. Acked-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/main/texstorage.c')
-rw-r--r--src/mesa/main/texstorage.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 3ace5e8bbcf..53cb2c091f8 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -171,7 +171,7 @@ clear_texture_fields(struct gl_context *ctx,
GLint level;
GLuint face;
- for (level = 0; level < Elements(texObj->Image[0]); level++) {
+ for (level = 0; level < ARRAY_SIZE(texObj->Image[0]); level++) {
for (face = 0; face < numFaces; face++) {
struct gl_texture_image *texImage =
get_tex_image(ctx, texObj, face, level);