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authorIan Romanick <[email protected]>2007-06-07 13:38:06 -0700
committerIan Romanick <[email protected]>2007-06-07 13:38:06 -0700
commit84d1b24647c0719551e8bcd5fa4601fbd3b1d555 (patch)
treeecb5388e9ca2d9f60604136e824992d3796324b7 /src/mesa/main/texstate.h
parent359c6eada7172d61ed52091dcc8f406ad0598b8a (diff)
Fix ARB_fp spec conformance bug WRT shadow sampling.
The ARB_fp (and other assembly-level fragment program specs) say that the depth comparison function is always GL_NONE in fragment program mode.
Diffstat (limited to 'src/mesa/main/texstate.h')
-rw-r--r--src/mesa/main/texstate.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index ca29c6a23ff..df468ecf9bd 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -41,6 +41,10 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst );
extern void
_mesa_print_texunit_state( GLcontext *ctx, GLuint unit );
+extern void
+_mesa_update_texture_compare_function(struct gl_texture_object *tObj,
+ GLboolean in_frag_prog);
+
/**
* \name Called from API