diff options
author | Brian Paul <[email protected]> | 2009-02-21 13:23:04 -0700 |
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committer | Brian Paul <[email protected]> | 2009-02-21 13:23:04 -0700 |
commit | 9705cff2033f1771a39ac3bb78eb5fcea522218a (patch) | |
tree | c8f3c7ea9fcab4b8b77f98d5c543e245cb2853a1 /src/mesa/main/texstate.c | |
parent | 5b354d39d466e3a463c6766fe06f737aa6e6b7bd (diff) |
mesa: re-org texgen state
New gl_texgen struct allows quite a bit of code reduction.
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 65 |
1 files changed, 26 insertions, 39 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 6586a486464..053097cec0e 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -85,23 +85,10 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) dst->Texture.Unit[i].EnvMode = src->Texture.Unit[i].EnvMode; COPY_4V(dst->Texture.Unit[i].EnvColor, src->Texture.Unit[i].EnvColor); dst->Texture.Unit[i].TexGenEnabled = src->Texture.Unit[i].TexGenEnabled; - dst->Texture.Unit[i].GenModeS = src->Texture.Unit[i].GenModeS; - dst->Texture.Unit[i].GenModeT = src->Texture.Unit[i].GenModeT; - dst->Texture.Unit[i].GenModeR = src->Texture.Unit[i].GenModeR; - dst->Texture.Unit[i].GenModeQ = src->Texture.Unit[i].GenModeQ; - dst->Texture.Unit[i]._GenBitS = src->Texture.Unit[i]._GenBitS; - dst->Texture.Unit[i]._GenBitT = src->Texture.Unit[i]._GenBitT; - dst->Texture.Unit[i]._GenBitR = src->Texture.Unit[i]._GenBitR; - dst->Texture.Unit[i]._GenBitQ = src->Texture.Unit[i]._GenBitQ; - dst->Texture.Unit[i]._GenFlags = src->Texture.Unit[i]._GenFlags; - COPY_4V(dst->Texture.Unit[i].ObjectPlaneS, src->Texture.Unit[i].ObjectPlaneS); - COPY_4V(dst->Texture.Unit[i].ObjectPlaneT, src->Texture.Unit[i].ObjectPlaneT); - COPY_4V(dst->Texture.Unit[i].ObjectPlaneR, src->Texture.Unit[i].ObjectPlaneR); - COPY_4V(dst->Texture.Unit[i].ObjectPlaneQ, src->Texture.Unit[i].ObjectPlaneQ); - COPY_4V(dst->Texture.Unit[i].EyePlaneS, src->Texture.Unit[i].EyePlaneS); - COPY_4V(dst->Texture.Unit[i].EyePlaneT, src->Texture.Unit[i].EyePlaneT); - COPY_4V(dst->Texture.Unit[i].EyePlaneR, src->Texture.Unit[i].EyePlaneR); - COPY_4V(dst->Texture.Unit[i].EyePlaneQ, src->Texture.Unit[i].EyePlaneQ); + dst->Texture.Unit[i].GenS = src->Texture.Unit[i].GenS; + dst->Texture.Unit[i].GenT = src->Texture.Unit[i].GenT; + dst->Texture.Unit[i].GenR = src->Texture.Unit[i].GenR; + dst->Texture.Unit[i].GenQ = src->Texture.Unit[i].GenQ; dst->Texture.Unit[i].LodBias = src->Texture.Unit[i].LodBias; /* GL_EXT_texture_env_combine */ @@ -655,16 +642,16 @@ update_texture_state( GLcontext *ctx ) if (texUnit->TexGenEnabled) { if (texUnit->TexGenEnabled & S_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitS; + texUnit->_GenFlags |= texUnit->GenS._ModeBit; } if (texUnit->TexGenEnabled & T_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitT; - } - if (texUnit->TexGenEnabled & Q_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitQ; + texUnit->_GenFlags |= texUnit->GenT._ModeBit; } if (texUnit->TexGenEnabled & R_BIT) { - texUnit->_GenFlags |= texUnit->_GenBitR; + texUnit->_GenFlags |= texUnit->GenR._ModeBit; + } + if (texUnit->TexGenEnabled & Q_BIT) { + texUnit->_GenFlags |= texUnit->GenQ._ModeBit; } ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); @@ -756,24 +743,24 @@ init_texture_unit( GLcontext *ctx, GLuint unit ) texUnit->_CurrentCombine = & texUnit->_EnvMode; texUnit->TexGenEnabled = 0; - texUnit->GenModeS = GL_EYE_LINEAR; - texUnit->GenModeT = GL_EYE_LINEAR; - texUnit->GenModeR = GL_EYE_LINEAR; - texUnit->GenModeQ = GL_EYE_LINEAR; - texUnit->_GenBitS = TEXGEN_EYE_LINEAR; - texUnit->_GenBitT = TEXGEN_EYE_LINEAR; - texUnit->_GenBitR = TEXGEN_EYE_LINEAR; - texUnit->_GenBitQ = TEXGEN_EYE_LINEAR; + texUnit->GenS.Mode = GL_EYE_LINEAR; + texUnit->GenT.Mode = GL_EYE_LINEAR; + texUnit->GenR.Mode = GL_EYE_LINEAR; + texUnit->GenQ.Mode = GL_EYE_LINEAR; + texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; /* Yes, these plane coefficients are correct! */ - ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); /* initialize current texture object ptrs to the shared default objects */ _mesa_reference_texobj(&texUnit->Current1D, ctx->Shared->Default1D); |