diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 14:24:03 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e81aaeba37f5419323d8f88bc10943c77e25ed14 (patch) | |
tree | 3dc9c65fd0984128fb559aa71ed4ae4c7493995e /src/mesa/main/texstate.c | |
parent | dfcbdba47119de6c1d81a869f8625bcc3d7560a2 (diff) |
r200/i915/st/mesa/compiler: use common inputs read field
And set set inputs_read directly in shader_info.
To avoid regressions between changes this change is a squashed
version of the following patches.
st/mesa changes where:
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 95ea5bd58ee..56446c3af09 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -599,7 +599,7 @@ update_program_texture_state(struct gl_context *ctx, struct gl_program **prog, if (prog[MESA_SHADER_FRAGMENT]) { const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; ctx->Texture._EnabledCoordUnits |= - (prog[MESA_SHADER_FRAGMENT]->InputsRead >> VARYING_SLOT_TEX0) & + (prog[MESA_SHADER_FRAGMENT]->info.inputs_read >> VARYING_SLOT_TEX0) & coordMask; } } |