diff options
author | Brian Paul <[email protected]> | 2001-12-18 04:06:44 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-12-18 04:06:44 +0000 |
commit | 30f51ae067379c2b3573c06b707d25a9704df7be (patch) | |
tree | 401d75d291724d0d3a47be29d4d3512dcdb66a5a /src/mesa/main/texstate.c | |
parent | 645ced29552da1af5c759d0497d98c8f55b72935 (diff) |
Replace old matrix stacks with new code based on struct matrix_stack.
Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index f711ab31ce6..827a6bd8943 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,4 +1,4 @@ -/* $Id: texstate.c,v 1.61 2001/12/13 16:02:11 brianp Exp $ */ +/* $Id: texstate.c,v 1.62 2001/12/18 04:06:45 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1706,10 +1706,10 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) GLfloat tmp[4]; /* Transform plane equation by the inverse modelview matrix */ - if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) { - _math_matrix_analyse( &ctx->ModelView ); + if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); } - _mesa_transform_vector( tmp, params, ctx->ModelView.inv ); + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); if (TEST_EQ_4V(texUnit->EyePlaneS, tmp)) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -1762,10 +1762,10 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) else if (pname==GL_EYE_PLANE) { GLfloat tmp[4]; /* Transform plane equation by the inverse modelview matrix */ - if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) { - _math_matrix_analyse( &ctx->ModelView ); + if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); } - _mesa_transform_vector( tmp, params, ctx->ModelView.inv ); + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); if (TEST_EQ_4V(texUnit->EyePlaneT, tmp)) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -1815,10 +1815,10 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) else if (pname==GL_EYE_PLANE) { GLfloat tmp[4]; /* Transform plane equation by the inverse modelview matrix */ - if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) { - _math_matrix_analyse( &ctx->ModelView ); + if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); } - _mesa_transform_vector( tmp, params, ctx->ModelView.inv ); + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); if (TEST_EQ_4V(texUnit->EyePlaneR, tmp)) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -1862,10 +1862,10 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) else if (pname==GL_EYE_PLANE) { GLfloat tmp[4]; /* Transform plane equation by the inverse modelview matrix */ - if (ctx->ModelView.flags & MAT_DIRTY_INVERSE) { - _math_matrix_analyse( &ctx->ModelView ); + if (ctx->ModelviewMatrixStack.Top->flags & MAT_DIRTY_INVERSE) { + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); } - _mesa_transform_vector( tmp, params, ctx->ModelView.inv ); + _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp)) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); |