diff options
author | Brian Paul <[email protected]> | 2011-04-10 12:44:46 -0600 |
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committer | Brian Paul <[email protected]> | 2011-04-10 13:12:49 -0600 |
commit | ecfaab88b2577bd0395bc05d75a036126806a9c4 (patch) | |
tree | 5abb78f767f546778d551a57f7f2cfe20c479f50 /src/mesa/main/texstate.c | |
parent | 1cbd3a1cc734df16610a59dc49cdb42c70dc3270 (diff) |
mesa: move sampler state into new gl_sampler_object type
gl_texture_object contains an instance of this type for the regular
texture object sampling state. glGenSamplers() generates new instances
of gl_sampler_object which can override that state with glBindSampler().
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 82e69ae11b5..1810b88b2bf 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -407,7 +407,7 @@ update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) } else if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) { - format = texObj->DepthMode; + format = texObj->Sampler.DepthMode; } calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); texUnit->_CurrentCombine = & texUnit->_EnvMode; @@ -827,6 +827,12 @@ _mesa_free_texture_data(struct gl_context *ctx) /* GL_ARB_texture_buffer_object */ _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL); + +#if FEATURE_sampler_objects + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { + _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[u].Sampler, NULL); + } +#endif } |