diff options
author | Laura Ekstrand <[email protected]> | 2014-12-05 10:30:09 -0800 |
---|---|---|
committer | Laura Ekstrand <[email protected]> | 2015-01-08 11:37:28 -0800 |
commit | 15ddc2d94b0ac23bf23e166530e46be4ee9570a2 (patch) | |
tree | 5616fef53e183d2549487a2e2140b8869d73cbff /src/mesa/main/texstate.c | |
parent | ea1fb258baef42d51ef24895b978c86dd1db7750 (diff) |
main: Removed trailing whitespaces in texture code.
main: Removed trailing whitespace in texstate.c.
main: Deleted trailing whitespaces in texobj.c.
main: Fixed whitespace errors in teximage.h and teximage.c.
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index e0f08521832..36eefa6e654 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -22,7 +22,7 @@ * OTHER DEALINGS IN THE SOFTWARE. */ -/** +/** * \file texstate.c * * Texture state handling. @@ -153,7 +153,7 @@ _mesa_print_texunit_state( struct gl_context *ctx, GLuint unit ) /** * Convert "classic" texture environment to ARB_texture_env_combine style * environments. - * + * * \param state texture_env_combine state vector to be filled-in. * \param mode Classic texture environment mode (i.e., \c GL_REPLACE, * \c GL_BLEND, \c GL_DECAL, etc.). @@ -186,7 +186,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, case GL_YCBCR_MESA: state->SourceA[0] = GL_PREVIOUS; break; - + default: _mesa_problem(NULL, "Invalid texBaseFormat 0x%x in calculate_derived_texenv", @@ -203,7 +203,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode; mode_a = mode; break; - + case GL_DECAL: mode_rgb = GL_INTERPOLATE; mode_a = GL_REPLACE; @@ -272,7 +272,7 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state, mode); return; } - + state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) ? mode_rgb : GL_REPLACE; state->ModeA = (state->SourceA[0] != GL_PREVIOUS) @@ -769,11 +769,11 @@ _mesa_update_texture( struct gl_context *ctx, GLuint new_state ) /** * Allocate the proxy textures for the given context. - * + * * \param ctx the context to allocate proxies for. - * + * * \return GL_TRUE on success, or GL_FALSE on failure - * + * * If run out of memory part way through the allocations, clean up and return * GL_FALSE. */ @@ -944,7 +944,7 @@ _mesa_free_texture_data(struct gl_context *ctx) /** * Update the default texture objects in the given context to reference those - * specified in the shared state and release those referencing the old + * specified in the shared state and release those referencing the old * shared state. */ void |