diff options
author | Marek Olšák <[email protected]> | 2017-03-23 22:59:08 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-03-29 15:44:00 +0200 |
commit | 96a1c2406db4ac79335a7f6e6d61d80d985df76e (patch) | |
tree | 998ac489e36bcc1ce6f73f692a621f9e079d7209 /src/mesa/main/texstate.c | |
parent | d68150f15d41756fa7153cd6b597ff52ec85a933 (diff) |
mesa: don't use _NEW_TEXTURE mainly in mesa/main
v2: add missing %s
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 87c4d4a8881..ada0dfdb660 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -350,8 +350,8 @@ _mesa_ClientActiveTexture(GLenum texture) /** * \note This routine refers to derived texture attribute values to * compute the ENABLE_TEXMAT flags, but is only called on - * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT - * flags are updated by _mesa_update_textures(), below. + * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE_OBJECT/STATE, + * the ENABLE_TEXMAT flags are updated by _mesa_update_textures(), below. * * \param ctx GL context. */ @@ -686,8 +686,9 @@ update_ff_texture_state(struct gl_context *ctx, /** * \note This routine refers to derived texture matrix values to * compute the ENABLE_TEXMAT flags, but is only called on - * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT - * flags are updated by _mesa_update_texture_matrices, above. + * _NEW_TEXTURE_OBJECT/STATE. On changes to _NEW_TEXTURE_MATRIX, + * the ENABLE_TEXMAT flags are updated by _mesa_update_texture_matrices, + * above. * * \param ctx GL context. */ @@ -711,7 +712,7 @@ _mesa_update_texture_state(struct gl_context *ctx) } /* TODO: only set this if there are actual changes */ - ctx->NewState |= _NEW_TEXTURE; + ctx->NewState |= _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE; ctx->Texture._GenFlags = 0x0; ctx->Texture._TexMatEnabled = 0x0; |