diff options
author | Brian Paul <[email protected]> | 2000-10-28 18:34:48 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-10-28 18:34:48 +0000 |
commit | ba643a2094a1e844b6ce60f468057057557859ce (patch) | |
tree | 27309b7362369d7339290f3702f4b7179be4c690 /src/mesa/main/texstate.c | |
parent | a897b335bec7465ab688ef369c75b468b7251b05 (diff) |
Basic work to support deep color channels:
Replace GLubyte with GLchan
Replace 255 with CHAN_MAX
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index e47589e3e7c..d4037267891 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,4 +1,4 @@ -/* $Id: texstate.c,v 1.16 2000/08/01 17:33:53 brianp Exp $ */ +/* $Id: texstate.c,v 1.17 2000/10/28 18:34:48 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -719,10 +719,10 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) } break; case GL_TEXTURE_BORDER_COLOR: - texObj->BorderColor[0] = (GLubyte) CLAMP((GLint)(params[0]*255.0), 0, 255); - texObj->BorderColor[1] = (GLubyte) CLAMP((GLint)(params[1]*255.0), 0, 255); - texObj->BorderColor[2] = (GLubyte) CLAMP((GLint)(params[2]*255.0), 0, 255); - texObj->BorderColor[3] = (GLubyte) CLAMP((GLint)(params[3]*255.0), 0, 255); + texObj->BorderColor[0] = (GLchan) CLAMP((GLint)(params[0]*CHAN_MAXF), 0, CHAN_MAX); + texObj->BorderColor[1] = (GLchan) CLAMP((GLint)(params[1]*CHAN_MAXF), 0, CHAN_MAX); + texObj->BorderColor[2] = (GLchan) CLAMP((GLint)(params[2]*CHAN_MAXF), 0, CHAN_MAX); + texObj->BorderColor[3] = (GLchan) CLAMP((GLint)(params[3]*CHAN_MAXF), 0, CHAN_MAX); break; case GL_TEXTURE_MIN_LOD: texObj->MinLod = params[0]; @@ -965,10 +965,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = obj->BorderColor[0] / 255.0F; - params[1] = obj->BorderColor[1] / 255.0F; - params[2] = obj->BorderColor[2] / 255.0F; - params[3] = obj->BorderColor[3] / 255.0F; + params[0] = obj->BorderColor[0] / CHAN_MAXF; + params[1] = obj->BorderColor[1] / CHAN_MAXF; + params[2] = obj->BorderColor[2] / CHAN_MAXF; + params[3] = obj->BorderColor[3] / CHAN_MAXF; break; case GL_TEXTURE_RESIDENT: { @@ -1035,10 +1035,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat color[4]; - color[0] = obj->BorderColor[0] / 255.0F; - color[1] = obj->BorderColor[1] / 255.0F; - color[2] = obj->BorderColor[2] / 255.0F; - color[3] = obj->BorderColor[3] / 255.0F; + color[0] = obj->BorderColor[0] / CHAN_MAXF; + color[1] = obj->BorderColor[1] / CHAN_MAXF; + color[2] = obj->BorderColor[2] / CHAN_MAXF; + color[3] = obj->BorderColor[3] / CHAN_MAXF; params[0] = FLOAT_TO_INT( color[0] ); params[1] = FLOAT_TO_INT( color[1] ); params[2] = FLOAT_TO_INT( color[2] ); |