diff options
author | Brian Paul <[email protected]> | 2010-06-10 23:02:41 -0600 |
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committer | Brian Paul <[email protected]> | 2010-06-10 23:23:13 -0600 |
commit | ec2b92f98c2e7f161521b447cc1d9a36bce3707c (patch) | |
tree | 0d14877ab936be2eac4ae404c2bbf8a3d4e88d7e /src/mesa/main/texstate.c | |
parent | f1c5043f94261fecd8a6e54fe37d786554affcdd (diff) |
mesa: rename src/mesa/shader/ to src/mesa/program/
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index fce17c2b660..dae173d1bde 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -528,7 +528,7 @@ update_texture_state( GLcontext *ctx ) /* Get the bitmask of texture target enables. * enableBits will be a mask of the TEXTURE_*_BIT flags indicating * which texture targets are enabled (fixed function) or referenced - * by a fragment shader/program. When multiple flags are set, we'll + * by a fragment program/program. When multiple flags are set, we'll * settle on the one with highest priority (see below). */ if (vprog) { |