diff options
author | Eric Anholt <[email protected]> | 2010-07-26 17:47:59 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-07-26 17:53:27 -0700 |
commit | afe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch) | |
tree | 78621707e71154c0b388b0baacffc26432b7e992 /src/mesa/main/texstate.c | |
parent | d64343f1ae84979bd154475badf11af8a9bfc2eb (diff) | |
parent | 5403ca79b225605c79f49866a6497c97da53be3b (diff) |
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better
testing coverage during development, and also gets past the conflicts
of the src/mesa/shader -> src/mesa/program move.
Conflicts:
src/mesa/Makefile
src/mesa/main/shaderapi.c
src/mesa/main/shaderobj.h
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index fce17c2b660..dae173d1bde 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -528,7 +528,7 @@ update_texture_state( GLcontext *ctx ) /* Get the bitmask of texture target enables. * enableBits will be a mask of the TEXTURE_*_BIT flags indicating * which texture targets are enabled (fixed function) or referenced - * by a fragment shader/program. When multiple flags are set, we'll + * by a fragment program/program. When multiple flags are set, we'll * settle on the one with highest priority (see below). */ if (vprog) { |