diff options
author | Brian <[email protected]> | 2007-08-16 11:06:13 +0100 |
---|---|---|
committer | Brian <[email protected]> | 2007-08-16 11:06:13 +0100 |
commit | fe469007037d9d5cdbe1677d8ff7368b276e9e7c (patch) | |
tree | fdaedcf53cc2177740b2636f15dbd14fd9db46b0 /src/mesa/main/texstate.c | |
parent | 0135ff512d25b221d1a4cf9a5d344420d4ad3341 (diff) |
Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Simplification in colortab.c too.
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 81 |
1 files changed, 27 insertions, 54 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 91ee6513dcf..020e3eef4c0 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -3060,54 +3060,32 @@ _mesa_update_texture( GLcontext *ctx, GLuint new_state ) static GLboolean alloc_proxy_textures( GLcontext *ctx ) { - ctx->Texture.Proxy1D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D); - if (!ctx->Texture.Proxy1D) - goto cleanup; - - ctx->Texture.Proxy2D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D); - if (!ctx->Texture.Proxy2D) - goto cleanup; - - ctx->Texture.Proxy3D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_3D); - if (!ctx->Texture.Proxy3D) - goto cleanup; - - ctx->Texture.ProxyCubeMap = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_CUBE_MAP_ARB); - if (!ctx->Texture.ProxyCubeMap) - goto cleanup; - - ctx->Texture.ProxyRect = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_RECTANGLE_NV); - if (!ctx->Texture.ProxyRect) - goto cleanup; - - ctx->Texture.Proxy1DArray = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D_ARRAY_EXT); - if (!ctx->Texture.Proxy1DArray) - goto cleanup; - - ctx->Texture.Proxy2DArray = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D_ARRAY_EXT); - if (!ctx->Texture.Proxy2DArray) - goto cleanup; - - assert(ctx->Texture.Proxy1D->RefCount == 1); + static const GLenum targets[] = { + GL_TEXTURE_1D, + GL_TEXTURE_2D, + GL_TEXTURE_3D, + GL_TEXTURE_CUBE_MAP_ARB, + GL_TEXTURE_RECTANGLE_NV, + GL_TEXTURE_1D_ARRAY_EXT, + GL_TEXTURE_2D_ARRAY_EXT + }; + GLint tgt; + + ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS); + + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + if (!(ctx->Texture.ProxyTex[tgt] + = ctx->Driver.NewTextureObject(ctx, 0, targets[tgt]))) { + /* out of memory, free what we did allocate */ + while (--tgt >= 0) { + ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); + } + return GL_FALSE; + } + } + assert(ctx->Texture.ProxyTex[0]->RefCount == 1); /* sanity check */ return GL_TRUE; - - cleanup: - if (ctx->Texture.Proxy1D) - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1D); - if (ctx->Texture.Proxy2D) - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2D); - if (ctx->Texture.Proxy3D) - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy3D); - if (ctx->Texture.ProxyCubeMap) - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyCubeMap); - if (ctx->Texture.ProxyRect) - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyRect); - if (ctx->Texture.Proxy1DArray) - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1DArray); - if (ctx->Texture.Proxy2DArray) - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2DArray); - return GL_FALSE; } @@ -3201,7 +3179,7 @@ _mesa_init_texture(GLcontext *ctx) void _mesa_free_texture_data(GLcontext *ctx) { - GLuint u; + GLuint u, tgt; /* unreference current textures */ for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { @@ -3216,13 +3194,8 @@ _mesa_free_texture_data(GLcontext *ctx) } /* Free proxy texture objects */ - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1D ); - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2D ); - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy3D ); - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyCubeMap ); - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyRect ); - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1DArray ); - (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2DArray ); + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) + ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) _mesa_free_colortable_data( &ctx->Texture.Unit[u].ColorTable ); |