diff options
author | Brian <[email protected]> | 2007-01-04 17:22:19 -0700 |
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committer | Brian <[email protected]> | 2007-01-04 17:22:19 -0700 |
commit | c9db223f902ce9d7e9f3038e6baac6da7f231b34 (patch) | |
tree | bb7eb01bc607a19dd4af154a1173dea51fef0208 /src/mesa/main/texstate.c | |
parent | 7edd2ecb55d4cdc4067303867453d7e534bfad38 (diff) |
move TexturesUsed[] into gl_program since vertex programs/shaders can use textures nowadays
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r-- | src/mesa/main/texstate.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 76ee4458dcf..7be3a44d59f 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -2959,7 +2959,7 @@ update_texture_state( GLcontext *ctx ) * settle on the one with highest priority (see texture_override below). */ if (fprog) { - enableBits = fprog->TexturesUsed[unit]; + enableBits = fprog->Base.TexturesUsed[unit]; } else { if (!texUnit->Enabled) |