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authorBrian Paul <[email protected]>2004-05-10 22:37:20 +0000
committerBrian Paul <[email protected]>2004-05-10 22:37:20 +0000
commit4e0d575c64536bef8d3221ba5b9bd2410a8d330b (patch)
treea2e0300326c723aad636494a6cd2991ea6c190ed /src/mesa/main/texstate.c
parentd6693c4294249c041ac20ad4e67a1bfa23f677e8 (diff)
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Minor code rearranging.
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r--src/mesa/main/texstate.c50
1 files changed, 18 insertions, 32 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 54835c9dda2..a7369716b68 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -300,6 +300,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
case GL_TEXTURE_ENV_MODE:
{
const GLenum mode = (GLenum) (GLint) *param;
+ if (texUnit->EnvMode == mode)
+ return;
if (mode == GL_MODULATE ||
mode == GL_BLEND ||
mode == GL_DECAL ||
@@ -309,22 +311,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
(ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine))) {
/* legal */
- if (texUnit->EnvMode == mode)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->EnvMode = mode;
-
- /* FIXME: Is this needed here or is having it in
- * FIXME: update_texture_state enough?
- */
- if ( mode == GL_COMBINE ) {
- texUnit->_CurrentCombine = & texUnit->Combine;
- }
- else if ( texUnit->_Current != NULL ) {
- calculate_derived_texenv( & texUnit->_EnvMode, mode,
- texUnit->_Current->Image[0][0]->Format );
- texUnit->_CurrentCombine = & texUnit->_EnvMode;
- }
}
else {
TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
@@ -349,6 +337,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
const GLenum mode = (GLenum) (GLint) *param;
+ if (texUnit->Combine.ModeRGB == mode)
+ return;
switch (mode) {
case GL_REPLACE:
case GL_MODULATE:
@@ -389,8 +379,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
- if (texUnit->Combine.ModeRGB == mode)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.ModeRGB = mode;
}
@@ -403,6 +391,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
const GLenum mode = (GLenum) (GLint) *param;
+ if (texUnit->Combine.ModeA == mode)
+ return;
switch (mode) {
case GL_REPLACE:
case GL_MODULATE:
@@ -429,9 +419,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
return;
}
-
- if (texUnit->Combine.ModeA == mode)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.ModeA = mode;
}
@@ -447,6 +434,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
ctx->Extensions.ARB_texture_env_combine) {
const GLenum source = (GLenum) (GLint) *param;
const GLuint s = pname - GL_SOURCE0_RGB;
+ if (texUnit->Combine.SourceRGB[s] == source)
+ return;
if (source == GL_TEXTURE ||
source == GL_CONSTANT ||
source == GL_PRIMARY_COLOR ||
@@ -457,8 +446,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
(ctx->Extensions.ATI_texture_env_combine3 &&
(source == GL_ZERO || source == GL_ONE))) {
/* legal */
- if (texUnit->Combine.SourceRGB[s] == source)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.SourceRGB[s] = source;
}
@@ -479,6 +466,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
ctx->Extensions.ARB_texture_env_combine) {
const GLenum source = (GLenum) (GLint) *param;
const GLuint s = pname - GL_SOURCE0_ALPHA;
+ if (texUnit->Combine.SourceA[s] == source)
+ return;
if (source == GL_TEXTURE ||
source == GL_CONSTANT ||
source == GL_PRIMARY_COLOR ||
@@ -489,8 +478,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
(ctx->Extensions.ATI_texture_env_combine3 &&
(source == GL_ZERO || source == GL_ONE))) {
/* legal */
- if (texUnit->Combine.SourceA[s] == source)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.SourceA[s] = source;
}
@@ -510,13 +497,13 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
ctx->Extensions.ARB_texture_env_combine) {
const GLenum operand = (GLenum) (GLint) *param;
const GLuint s = pname - GL_OPERAND0_RGB;
+ if (texUnit->Combine.OperandRGB[s] == operand)
+ return;
switch (operand) {
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
case GL_SRC_ALPHA:
case GL_ONE_MINUS_SRC_ALPHA:
- if (texUnit->Combine.OperandRGB[s] == operand)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.OperandRGB[s] = operand;
break;
@@ -535,12 +522,11 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand)
+ return;
switch (operand) {
case GL_SRC_ALPHA:
case GL_ONE_MINUS_SRC_ALPHA:
- if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] ==
- operand)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand;
break;
@@ -558,13 +544,13 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandRGB[2] == operand)
+ return;
switch (operand) {
case GL_SRC_COLOR: /* ARB combine only */
case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */
case GL_SRC_ALPHA:
case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
- if (texUnit->Combine.OperandRGB[2] == operand)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.OperandRGB[2] = operand;
break;
@@ -582,11 +568,11 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
if (ctx->Extensions.EXT_texture_env_combine ||
ctx->Extensions.ARB_texture_env_combine) {
const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandA[2] == operand)
+ return;
switch (operand) {
case GL_SRC_ALPHA:
case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
- if (texUnit->Combine.OperandA[2] == operand)
- return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texUnit->Combine.OperandA[2] = operand;
break;