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authorKeith Whitwell <[email protected]>2000-11-05 18:40:57 +0000
committerKeith Whitwell <[email protected]>2000-11-05 18:40:57 +0000
commit14940c4ffe066a8b85bc14274c19ad3d8e334d61 (patch)
treef131b862b3215f81e638100c86736330c0dd592b /src/mesa/main/texstate.c
parent1e885f6e6ce9c46c3220eb0472bdfe2aa7946596 (diff)
- Changes for new software rasterizer modules
- Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
Diffstat (limited to 'src/mesa/main/texstate.c')
-rw-r--r--src/mesa/main/texstate.c35
1 files changed, 17 insertions, 18 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index ed254e7fb83..45a39f61620 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1,4 +1,4 @@
-/* $Id: texstate.c,v 1.20 2000/10/31 18:09:45 keithw Exp $ */
+/* $Id: texstate.c,v 1.21 2000/11/05 18:40:58 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -1084,23 +1084,23 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
switch (mode) {
case GL_OBJECT_LINEAR:
texUnit->GenModeS = mode;
- texUnit->GenBitS = TEXGEN_OBJ_LINEAR;
+ texUnit->_GenBitS = TEXGEN_OBJ_LINEAR;
break;
case GL_EYE_LINEAR:
texUnit->GenModeS = mode;
- texUnit->GenBitS = TEXGEN_EYE_LINEAR;
+ texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
break;
case GL_REFLECTION_MAP_NV:
texUnit->GenModeS = mode;
- texUnit->GenBitS = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->_GenBitS = TEXGEN_REFLECTION_MAP_NV;
break;
case GL_NORMAL_MAP_NV:
texUnit->GenModeS = mode;
- texUnit->GenBitS = TEXGEN_NORMAL_MAP_NV;
+ texUnit->_GenBitS = TEXGEN_NORMAL_MAP_NV;
break;
case GL_SPHERE_MAP:
texUnit->GenModeS = mode;
- texUnit->GenBitS = TEXGEN_SPHERE_MAP;
+ texUnit->_GenBitS = TEXGEN_SPHERE_MAP;
break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
@@ -1132,23 +1132,23 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
switch (mode) {
case GL_OBJECT_LINEAR:
texUnit->GenModeT = GL_OBJECT_LINEAR;
- texUnit->GenBitT = TEXGEN_OBJ_LINEAR;
+ texUnit->_GenBitT = TEXGEN_OBJ_LINEAR;
break;
case GL_EYE_LINEAR:
texUnit->GenModeT = GL_EYE_LINEAR;
- texUnit->GenBitT = TEXGEN_EYE_LINEAR;
+ texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
break;
case GL_REFLECTION_MAP_NV:
texUnit->GenModeT = GL_REFLECTION_MAP_NV;
- texUnit->GenBitT = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->_GenBitT = TEXGEN_REFLECTION_MAP_NV;
break;
case GL_NORMAL_MAP_NV:
texUnit->GenModeT = GL_NORMAL_MAP_NV;
- texUnit->GenBitT = TEXGEN_NORMAL_MAP_NV;
+ texUnit->_GenBitT = TEXGEN_NORMAL_MAP_NV;
break;
case GL_SPHERE_MAP:
texUnit->GenModeT = GL_SPHERE_MAP;
- texUnit->GenBitT = TEXGEN_SPHERE_MAP;
+ texUnit->_GenBitT = TEXGEN_SPHERE_MAP;
break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
@@ -1180,19 +1180,19 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
switch (mode) {
case GL_OBJECT_LINEAR:
texUnit->GenModeR = GL_OBJECT_LINEAR;
- texUnit->GenBitR = TEXGEN_OBJ_LINEAR;
+ texUnit->_GenBitR = TEXGEN_OBJ_LINEAR;
break;
case GL_REFLECTION_MAP_NV:
texUnit->GenModeR = GL_REFLECTION_MAP_NV;
- texUnit->GenBitR = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->_GenBitR = TEXGEN_REFLECTION_MAP_NV;
break;
case GL_NORMAL_MAP_NV:
texUnit->GenModeR = GL_NORMAL_MAP_NV;
- texUnit->GenBitR = TEXGEN_NORMAL_MAP_NV;
+ texUnit->_GenBitR = TEXGEN_NORMAL_MAP_NV;
break;
case GL_EYE_LINEAR:
texUnit->GenModeR = GL_EYE_LINEAR;
- texUnit->GenBitR = TEXGEN_EYE_LINEAR;
+ texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
@@ -1224,11 +1224,11 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
switch (mode) {
case GL_OBJECT_LINEAR:
texUnit->GenModeQ = GL_OBJECT_LINEAR;
- texUnit->GenBitQ = TEXGEN_OBJ_LINEAR;
+ texUnit->_GenBitQ = TEXGEN_OBJ_LINEAR;
break;
case GL_EYE_LINEAR:
texUnit->GenModeQ = GL_EYE_LINEAR;
- texUnit->GenBitQ = TEXGEN_EYE_LINEAR;
+ texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
break;
default:
gl_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
@@ -1684,7 +1684,6 @@ void gl_update_dirty_texobjs( GLcontext *ctx )
for (t = ctx->Shared->DirtyTexObjList; t; t = next) {
next = t->NextDirty;
_mesa_test_texobj_completeness(ctx, t);
- _swrast_set_texture_sampler(t); /* swrast should do this internally */
t->NextDirty = NULL;
t->Dirty = GL_FALSE;
}