diff options
author | Brian Paul <[email protected]> | 2006-03-26 05:22:17 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-03-26 05:22:17 +0000 |
commit | ea4fe661d7f3a95d9db17e1475076f1badf8e1a6 (patch) | |
tree | ffc663f1a02dea07254e08620f8ad872fb1a3e20 /src/mesa/main/texrender.c | |
parent | 4cbd16ed3ffecd743b4921fab3a65f8510d151c9 (diff) |
merge from texman branchmesa_20060325
Diffstat (limited to 'src/mesa/main/texrender.c')
-rw-r--r-- | src/mesa/main/texrender.c | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index dca93a1c04a..85565bfb1d4 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -163,7 +163,6 @@ wrap_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; - trb->Base.RefCount = 1; trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; /* XXX fix? */ @@ -195,12 +194,14 @@ wrap_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits; att->Renderbuffer = &(trb->Base); + trb->Base.RefCount++; } /** - * Called when rendering to a texture image begins. + * Called when rendering to a texture image begins, or when changing + * the dest mipmap level, cube face, etc. * This is a fallback routine for software render-to-texture. * * Called via the glRenderbufferTexture1D/2D/3D() functions @@ -216,9 +217,9 @@ wrap_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) * \sa _mesa_framebuffer_renderbuffer */ void -_mesa_renderbuffer_texture(GLcontext *ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer_attachment *att) +_mesa_render_texture(GLcontext *ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att) { struct gl_texture_image *newImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; @@ -241,3 +242,12 @@ _mesa_renderbuffer_texture(GLcontext *ctx, } +void +_mesa_finish_render_texture(GLcontext *ctx, + struct gl_renderbuffer_attachment *att) +{ + /* do nothing */ + /* The renderbuffer texture wrapper will get deleted by the + * normal mechanism for deleting renderbuffers. + */ +} |