diff options
author | Gregory Hainaut <[email protected]> | 2013-06-28 14:20:11 -0700 |
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committer | Ian Romanick <[email protected]> | 2014-02-21 15:41:03 -0800 |
commit | 4719ad79ec1cd84996b6366e05c7ae4bbb7fe5f5 (patch) | |
tree | 248219f98f1a5bd7be98f75f928f3188c4d51393 /src/mesa/main/texparam.c | |
parent | c171834b49fe0556559b3040e06ae5df8800c934 (diff) |
mesa/sso: Implement _mesa_GetProgramPipelineiv
This was originally included in another patch, but it was split out by
Ian Romanick.
v2 (idr):
* Trivial reformatting.
* Remove GL_COMPUTE_SHADER. Compute shaders don't participate in pipeline
objects anyway. Suggested by Matt Turner.
v3 (idr):
* Use _mesa_has_geometry_shaders.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/main/texparam.c')
0 files changed, 0 insertions, 0 deletions