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authorGregory Hainaut <[email protected]>2013-06-28 14:20:11 -0700
committerIan Romanick <[email protected]>2014-02-21 15:41:03 -0800
commit4719ad79ec1cd84996b6366e05c7ae4bbb7fe5f5 (patch)
tree248219f98f1a5bd7be98f75f928f3188c4d51393 /src/mesa/main/texparam.c
parentc171834b49fe0556559b3040e06ae5df8800c934 (diff)
mesa/sso: Implement _mesa_GetProgramPipelineiv
This was originally included in another patch, but it was split out by Ian Romanick. v2 (idr): * Trivial reformatting. * Remove GL_COMPUTE_SHADER. Compute shaders don't participate in pipeline objects anyway. Suggested by Matt Turner. v3 (idr): * Use _mesa_has_geometry_shaders. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
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