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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/main/texobj.h
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/main/texobj.h')
-rw-r--r--src/mesa/main/texobj.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 9bfebd45c81..821b35caa36 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -41,45 +41,45 @@
/*@{*/
extern struct gl_texture_object *
-_mesa_lookup_texture(GLcontext *ctx, GLuint id);
+_mesa_lookup_texture(struct gl_context *ctx, GLuint id);
extern struct gl_texture_object *
-_mesa_new_texture_object( GLcontext *ctx, GLuint name, GLenum target );
+_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
extern void
_mesa_initialize_texture_object( struct gl_texture_object *obj,
GLuint name, GLenum target );
extern void
-_mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *obj );
+_mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *obj );
extern void
_mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src );
extern void
-_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *obj);
+_mesa_clear_texture_object(struct gl_context *ctx, struct gl_texture_object *obj);
extern void
_mesa_reference_texobj(struct gl_texture_object **ptr,
struct gl_texture_object *tex);
extern void
-_mesa_test_texobj_completeness( const GLcontext *ctx,
+_mesa_test_texobj_completeness( const struct gl_context *ctx,
struct gl_texture_object *obj );
extern void
-_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj,
+_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
GLboolean invalidate_state);
extern struct gl_texture_object *
-_mesa_get_fallback_texture(GLcontext *ctx);
+_mesa_get_fallback_texture(struct gl_context *ctx);
extern void
-_mesa_unlock_context_textures( GLcontext *ctx );
+_mesa_unlock_context_textures( struct gl_context *ctx );
extern void
-_mesa_lock_context_textures( GLcontext *ctx );
+_mesa_lock_context_textures( struct gl_context *ctx );
/*@}*/