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authorMarek Olšák <[email protected]>2013-07-30 22:29:08 +0200
committerMarek Olšák <[email protected]>2013-07-30 22:36:21 +0200
commita6b1a7c0d269256ffbaf2300710601cde8ac872c (patch)
treefb78573248919c368150df857ddf7c8cc3402ec6 /src/mesa/main/texobj.h
parent63569dbeb0b33776043b141571700123b7cf6bf5 (diff)
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.h')
-rw-r--r--src/mesa/main/texobj.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index a99f45bfa29..0df088ce424 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -50,7 +50,8 @@ extern struct gl_texture_object *
_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target );
extern void
-_mesa_initialize_texture_object( struct gl_texture_object *obj,
+_mesa_initialize_texture_object( struct gl_context *ctx,
+ struct gl_texture_object *obj,
GLuint name, GLenum target );
extern void