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authorChia-I Wu <[email protected]>2009-08-05 16:06:50 -0600
committerBrian Paul <[email protected]>2009-08-05 16:06:50 -0600
commit42b6b067ac68ac1309d0570613bea4a88f745559 (patch)
treea2729ca3297265348155cf0ec89e7661c933449c /src/mesa/main/texobj.h
parent1f713059934c2365a42aadfdca49213b36a7de90 (diff)
mesa/main: Add functions to clear and dirty texture objects.
This commit adds a function to clear a texture object such that there is no image data associated with it, and a function to dirty it so that it will be re-tested for completeness. Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.h')
-rw-r--r--src/mesa/main/texobj.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 2599c0816a9..9bfebd45c81 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -58,6 +58,9 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src );
extern void
+_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *obj);
+
+extern void
_mesa_reference_texobj(struct gl_texture_object **ptr,
struct gl_texture_object *tex);
@@ -65,6 +68,10 @@ extern void
_mesa_test_texobj_completeness( const GLcontext *ctx,
struct gl_texture_object *obj );
+extern void
+_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj,
+ GLboolean invalidate_state);
+
extern struct gl_texture_object *
_mesa_get_fallback_texture(GLcontext *ctx);
@@ -76,7 +83,6 @@ _mesa_lock_context_textures( GLcontext *ctx );
/*@}*/
-
/**
* \name API functions
*/