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author | Roland Scheidegger <[email protected]> | 2016-12-03 17:08:05 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2016-12-06 04:10:43 +0100 |
commit | df33f11b39abf313a0db7b9fefaf739b88133161 (patch) | |
tree | baa8bf7b746ce641b1ed39e65ca31feb4bd23101 /src/mesa/main/texobj.h | |
parent | 3015a23fe0eab17cde163b1de141f75c2f6410e4 (diff) |
glsl: fix ldexp lowering if bitfield insert lowering is also requested
Trivial, this just resurrects the code which was there once upon a time
(the code can't lower instructions generated in the lowering pass there,
and even if it could it would probably be suboptimal).
This fixes piglit mesa_shader_integer_functions fs-ldexp.shader_test and
vs-ldexp.shader_test with llvmpipe.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.h')
0 files changed, 0 insertions, 0 deletions