diff options
author | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
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committer | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
commit | fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 (patch) | |
tree | fb9ea4452e1f65c6e3c11ee4c4f17c023f8262e5 /src/mesa/main/texobj.h | |
parent | 06ac59281bdad6679fb1941e31e3c4df1c12cede (diff) |
first big check-in of new Mesa 3.3 code
Diffstat (limited to 'src/mesa/main/texobj.h')
-rw-r--r-- | src/mesa/main/texobj.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 655c823753c..a4bf3961518 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -1,8 +1,8 @@ -/* $Id: texobj.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ +/* $Id: texobj.h,v 1.2 1999/11/11 01:22:28 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.3 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * @@ -25,9 +25,6 @@ */ - - - #ifndef TEXTOBJ_H #define TEXTOBJ_H @@ -59,27 +56,30 @@ extern void gl_test_texture_object_completeness( const GLcontext *ctx, struct gl * API functions */ -extern void gl_GenTextures( GLcontext *ctx, GLsizei n, GLuint *textures ); +extern void +_mesa_GenTextures( GLsizei n, GLuint *textures ); -extern void gl_DeleteTextures( GLcontext *ctx, - GLsizei n, const GLuint *textures); +extern void +_mesa_DeleteTextures( GLsizei n, const GLuint *textures ); -extern void gl_BindTexture( GLcontext *ctx, GLenum target, GLuint texture ); +extern void +_mesa_BindTexture( GLenum target, GLuint texture ); -extern void gl_PrioritizeTextures( GLcontext *ctx, - GLsizei n, const GLuint *textures, - const GLclampf *priorities ); +extern void +_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, + const GLclampf *priorities ); -extern GLboolean gl_AreTexturesResident( GLcontext *ctx, GLsizei n, - const GLuint *textures, - GLboolean *residences ); +extern GLboolean +_mesa_AreTexturesResident( GLsizei n, const GLuint *textures, + GLboolean *residences ); -extern GLboolean gl_IsTexture( GLcontext *ctx, GLuint texture ); +extern GLboolean +_mesa_IsTexture( GLuint texture ); #endif |