diff options
author | Brian Paul <[email protected]> | 2015-10-05 08:14:56 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2015-10-08 13:53:33 -0600 |
commit | 7d7dd1871174905dfdd3ca874a09d9d7837ac743 (patch) | |
tree | ad0ddb10b205a163cbd567f18150c3290a23729b /src/mesa/main/texobj.c | |
parent | d61f492aba354283933b5d84e3daacc45a836141 (diff) |
mesa,meta: move gl_texture_object::TargetIndex initializations
Before, we were unconditionally assigning the TargetIndex field in
_mesa_BindTexture(), even if it was already set properly. Now we
initialize TargetIndex wherever we initialize the Target field, in
_mesa_initialize_texture_object(), finish_texture_init(), etc.
v2: also update the meta_copy_image code. In make_view() the
view_tex_obj->Target field was set, but not the TargetIndex field.
Also, remove a second, redundant assignment to view_tex_obj->Target.
Add sanity check assertions too.
Reviewed-by: Anuj Phogat <[email protected]>
Tested-by: Mark Janes <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r-- | src/mesa/main/texobj.c | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 66eacf850f4..60c55aeb206 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -286,6 +286,12 @@ _mesa_initialize_texture_object( struct gl_context *ctx, obj->RefCount = 1; obj->Name = name; obj->Target = target; + if (target != 0) { + obj->TargetIndex = _mesa_tex_target_to_index(ctx, target); + } + else { + obj->TargetIndex = NUM_TEXTURE_TARGETS; /* invalid/error value */ + } obj->Priority = 1.0F; obj->BaseLevel = 0; obj->MaxLevel = 1000; @@ -340,6 +346,10 @@ finish_texture_init(struct gl_context *ctx, GLenum target, GLenum filter = GL_LINEAR; assert(obj->Target == 0); + obj->Target = target; + obj->TargetIndex = _mesa_tex_target_to_index(ctx, target); + assert(obj->TargetIndex < NUM_TEXTURE_TARGETS); + switch (target) { case GL_TEXTURE_2D_MULTISAMPLE: case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: @@ -1200,7 +1210,6 @@ create_textures(struct gl_context *ctx, GLenum target, GLuint first; GLint i; const char *func = dsa ? "Create" : "Gen"; - const GLint targetIndex = _mesa_tex_target_to_index(ctx, target); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "gl%sTextures %d\n", func, n); @@ -1231,11 +1240,6 @@ create_textures(struct gl_context *ctx, GLenum target, return; } - /* Initialize the target index if target is non-zero. */ - if (target != 0) { - texObj->TargetIndex = targetIndex; - } - /* insert into hash table */ _mesa_HashInsert(ctx->Shared->TexObjects, texObj->Name, texObj); @@ -1356,8 +1360,12 @@ unbind_texobj_from_texunits(struct gl_context *ctx, const gl_texture_index index = texObj->TargetIndex; GLuint u; - if (texObj->Target == 0) + if (texObj->Target == 0) { + /* texture was never bound */ return; + } + + assert(index < NUM_TEXTURE_TARGETS); for (u = 0; u < ctx->Texture.NumCurrentTexUsed; u++) { struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; @@ -1725,10 +1733,11 @@ _mesa_BindTexture( GLenum target, GLuint texName ) _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj); mtx_unlock(&ctx->Shared->Mutex); } - newTexObj->Target = target; - newTexObj->TargetIndex = targetIndex; } + assert(newTexObj->Target == target); + assert(newTexObj->TargetIndex == targetIndex); + bind_texture(ctx, ctx->Texture.CurrentUnit, newTexObj); } |