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authorBrian Paul <[email protected]>2016-02-11 07:45:50 -0700
committerBrian Paul <[email protected]>2016-02-12 15:10:15 -0700
commit6a08673c5eb4d55522888c3c2fd6af6946ce1264 (patch)
treec98fc156bb6cb0aa1c029631ce3880d74267e26e /src/mesa/main/texobj.c
parentae70d0d68c06c3624fef345f70f9576b29a243bd (diff)
mesa: remove _ARB suffix from cube map enums
Just minor clean-up so we're consistent everywhere. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/main/texobj.c')
-rw-r--r--src/mesa/main/texobj.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index e926c7b6cd2..c63d443bf29 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -171,16 +171,16 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
return texUnit->CurrentTex[TEXTURE_3D_INDEX];
case GL_PROXY_TEXTURE_3D:
return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ case GL_TEXTURE_CUBE_MAP:
return ctx->Extensions.ARB_texture_cube_map
? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
- case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
return ctx->Extensions.ARB_texture_cube_map
? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
case GL_TEXTURE_CUBE_MAP_ARRAY:
@@ -239,7 +239,7 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
* \param shared the shared GL state structure to contain the texture object
* \param name integer name for the texture object
* \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
- * GL_TEXTURE_CUBE_MAP_ARB or GL_TEXTURE_RECTANGLE_NV. zero is ok for the sake
+ * GL_TEXTURE_CUBE_MAP or GL_TEXTURE_RECTANGLE_NV. zero is ok for the sake
* of GenTextures()
*
* \return pointer to new texture object.
@@ -270,7 +270,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx,
target == GL_TEXTURE_1D ||
target == GL_TEXTURE_2D ||
target == GL_TEXTURE_3D ||
- target == GL_TEXTURE_CUBE_MAP_ARB ||
+ target == GL_TEXTURE_CUBE_MAP ||
target == GL_TEXTURE_RECTANGLE_NV ||
target == GL_TEXTURE_1D_ARRAY_EXT ||
target == GL_TEXTURE_2D_ARRAY_EXT ||
@@ -513,7 +513,7 @@ valid_texture_object(const struct gl_texture_object *tex)
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_RECTANGLE_NV:
case GL_TEXTURE_1D_ARRAY_EXT:
case GL_TEXTURE_2D_ARRAY_EXT:
@@ -725,7 +725,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
case GL_TEXTURE_3D:
maxLevels = ctx->Const.Max3DTextureLevels;
break;
- case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_ARRAY:
maxLevels = ctx->Const.MaxCubeTextureLevels;
break;
@@ -768,7 +768,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
return;
}
- if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
+ if (t->Target == GL_TEXTURE_CUBE_MAP) {
/* Make sure that all six cube map level 0 images are the same size and
* format.
* Note: we know that the image's width==height (we enforce that